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https://git.code.sf.net/p/quake/quakeforge
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Even more conversions to NSString
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parent
12d79ba28d
commit
c2644699a4
2 changed files with 33 additions and 76 deletions
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@ -49,7 +49,7 @@ extern float lightaxis[3];
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//
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// validate and set methods called by UI or defaults
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//
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- (id) setProjectPath: (const char *)path;
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- (id) setProjectPath: (NSString *)path;
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- (id) setBspSoundPath: (NSString *)path; // set the path of the soundfile
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- (id) setShowBSP: (int)state; // set the state of ShowBSP
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- (id) setBrushOffset: (int)state; // set the state of BrushOffset
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@ -17,18 +17,15 @@ float lightaxis[3] = {1, 0.6, 0.75};
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@implementation Preferences
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void
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WriteStringDefault (id prefs, const char *name, const char *value)
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WriteStringDefault (id prefs, NSString *name, NSString *value)
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{
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NSString *key = [NSString stringWithCString: name];
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NSString *val = [NSString stringWithCString: value];
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[prefs setObject: val forKey: key];
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[prefs setObject: name forKey: value];
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}
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void
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WriteNumericDefault (id prefs, const char *name, float value)
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WriteNumericDefault (id prefs, NSString *name, float value)
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{
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WriteStringDefault (prefs, name, va ("%f", value));
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WriteStringDefault (prefs, name, [NSString stringWithFormat: @"%f", value]);
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}
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- (id) init
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@ -38,86 +35,46 @@ WriteNumericDefault (id prefs, const char *name, float value)
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NSMutableDictionary *defaults = [NSMutableDictionary dictionary];
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WriteStringDefault (defaults, "ProjectPath", "");
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WriteStringDefault (defaults, "BspSoundPath", "");
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WriteNumericDefault (defaults, "ShowBSPOutput", NO);
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WriteNumericDefault (defaults, "OffsetBrushCopy", NO);
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WriteNumericDefault (defaults, "StartWad", 0);
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WriteNumericDefault (defaults, "Xlight", 0);
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WriteNumericDefault (defaults, "Ylight", 0);
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WriteNumericDefault (defaults, "Zlight", 0);
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WriteStringDefault (defaults, @"ProjectPath", @"");
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WriteStringDefault (defaults, @"BspSoundPath", @"");
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WriteNumericDefault (defaults, @"ShowBSPOutput", NO);
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WriteNumericDefault (defaults, @"OffsetBrushCopy", NO);
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WriteNumericDefault (defaults, @"StartWad", 0);
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WriteNumericDefault (defaults, @"Xlight", 0);
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WriteNumericDefault (defaults, @"Ylight", 0);
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WriteNumericDefault (defaults, @"Zlight", 0);
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prefs = [[NSUserDefaults standardUserDefaults] retain];
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[prefs registerDefaults: defaults];
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return self;
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}
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int
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_atoi (const char *c)
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{
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if (!c)
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return 0;
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return atoi (c);
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}
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int
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_atof (const char *c)
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{
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if (!c)
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return 0;
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return atof (c);
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}
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//
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// Read in at start of program
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//
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- (id) readDefaults
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{
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const char *string;
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float value = 0;
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string = [[prefs stringForKey: @"ProjectPath"] cString];
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[self setProjectPath: string];
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[self setProjectPath: [prefs stringForKey: @"ProjectPath"]];
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[self setBspSoundPath: [prefs stringForKey: @"BspSoundPath"]];
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string = [[prefs stringForKey: @"ShowBSPOutput"] cString];
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value = _atoi (string);
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[self setShowBSP: value];
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[self setShowBSP: [[prefs stringForKey: @"ShowBSPOutput"] intValue]];
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[self setBrushOffset: [[prefs stringForKey: @"OffsetBrushCopy"] intValue]];
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[self setStartWad: [[prefs stringForKey: @"StartWad"] intValue]];
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string = [[prefs stringForKey: @"OffsetBrushCopy"] cString];
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value = _atoi (string);
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[self setBrushOffset: value];
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string = [[prefs stringForKey: @"StartWad"] cString];
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value = _atoi (string);
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[self setStartWad: value];
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string = [[prefs stringForKey: @"Xlight"] cString];
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value = _atof (string);
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[self setXlight: value];
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string = [[prefs stringForKey: @"Ylight"] cString];
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value = _atof (string);
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[self setYlight: value];
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string = [[prefs stringForKey: @"Zlight"] cString];
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value = _atof (string);
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[self setZlight: value];
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[self setXlight: [[prefs stringForKey: @"Xlight"] floatValue]];
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[self setYlight: [[prefs stringForKey: @"Ylight"] floatValue]];
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[self setZlight: [[prefs stringForKey: @"Zlight"] floatValue]];
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return self;
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}
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- (id) setProjectPath: (const char *)path
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- (id) setProjectPath: (NSString *)path
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{
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if (!path)
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path = "";
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projectpath = [NSString stringWithCString: path];
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[path retain];
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[projectpath release];
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projectpath = path;
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[startproject_i setStringValue: projectpath];
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WriteStringDefault (prefs, "ProjectPath", path);
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WriteStringDefault (prefs, @"ProjectPath", projectpath);
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return self;
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}
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@ -199,7 +156,7 @@ _atof (const char *c)
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[bspSoundField_i setStringValue: bspSound];
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WriteStringDefault (prefs, "BspSoundPath", [bspSound cString]);
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WriteStringDefault (prefs, @"BspSoundPath", bspSound);
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return self;
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}
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@ -215,7 +172,7 @@ _atof (const char *c)
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{
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showBSP = state;
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[showBSP_i setIntValue: state];
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WriteNumericDefault (prefs, "ShowBSPOutput", showBSP);
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WriteNumericDefault (prefs, @"ShowBSPOutput", showBSP);
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return self;
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}
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@ -239,7 +196,7 @@ _atof (const char *c)
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{
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brushOffset = state;
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[brushOffset_i setIntValue: state];
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WriteNumericDefault (prefs, "OffsetBrushCopy", state);
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WriteNumericDefault (prefs, @"OffsetBrushCopy", state);
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return self;
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}
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@ -263,7 +220,7 @@ _atof (const char *c)
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[startwad_i selectCellAtRow: startwad column: 0];
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WriteNumericDefault (prefs, "StartWad", value);
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WriteNumericDefault (prefs, @"StartWad", value);
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return self;
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}
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@ -285,7 +242,7 @@ _atof (const char *c)
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xlight = 0.6;
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lightaxis[1] = xlight;
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[xlight_i setFloatValue: xlight];
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WriteNumericDefault (prefs, "Xlight", xlight);
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WriteNumericDefault (prefs, @"Xlight", xlight);
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return self;
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}
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@ -296,7 +253,7 @@ _atof (const char *c)
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ylight = 0.75;
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lightaxis[2] = ylight;
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[ylight_i setFloatValue: ylight];
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WriteNumericDefault (prefs, "Ylight", ylight);
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WriteNumericDefault (prefs, @"Ylight", ylight);
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return self;
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}
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@ -307,7 +264,7 @@ _atof (const char *c)
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zlight = 1;
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lightaxis[0] = zlight;
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[zlight_i setFloatValue: zlight];
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WriteNumericDefault (prefs, "Zlight", zlight);
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WriteNumericDefault (prefs, @"Zlight", zlight);
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return self;
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}
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@ -340,7 +297,7 @@ Grab all the current UI state
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{
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Sys_Printf ("defaults updated\n");
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[self setProjectPath: [[startproject_i stringValue] cString]];
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[self setProjectPath: [startproject_i stringValue]];
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[self setBspSoundPath: [bspSoundField_i stringValue]];
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[self setShowBSP: [showBSP_i intValue]];
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[self setBrushOffset: [brushOffset_i intValue]];
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