diff --git a/NEWS b/NEWS index e3b6be59b..29f7face5 100644 --- a/NEWS +++ b/NEWS @@ -3,10 +3,10 @@ NEWS for the QuakeForge project changes from 0.3.0 - o progs engine re-write + o progs engine re-write o fully modular. mod/server independent allowing for standalone quakec interpreter and client-side quakec. - o no longer dependent on progdefs.h (causes problems with quakec + o no longer dependent on progdefs.h (causes problems with quakec compilers that strip def names but those progs can be fixed using qfdefs) o new opcodes and types for version 0.fff.002 progs (version 6 still @@ -56,7 +56,7 @@ changes from 0.3.0 o library file support (.qfo files in a .pak file) o strict type checking - o Enhanced console scripting - GIB + o Enhanced console scripting - GIB o New language derived from the quake console. o Functions with arguments and return values. o Looping (while, for) and branching (if) commands. @@ -65,13 +65,13 @@ changes from 0.3.0 o A basic math interpreter that respects order of operations and provides most arithmetic and logic operators. o Non-preemptive threading and callbacks to GIB functions in - response to game events (limited but functional at the moment) + response to game events (limited but functional at the moment) o File reading, writing, and searching. o Integrates with console -- GIB functions can be exported as console commands to be used at the console or in binds. o See gib.html in doc for more information. - o Enhanced time cheat (speed cheat) protection + o Enhanced time cheat (speed cheat) protection o Speed cheat only works for a split second before protection kicks in. o Players moving at the wrong speed are sped up/slowed down to