whitespace

This commit is contained in:
Bill Currie 2002-09-12 05:40:46 +00:00
parent 0f714061c3
commit c2053c4d07

10
NEWS
View file

@ -3,10 +3,10 @@ NEWS for the QuakeForge project
changes from 0.3.0
o progs engine re-write
o progs engine re-write
o fully modular. mod/server independent allowing for standalone
quakec interpreter and client-side quakec.
o no longer dependent on progdefs.h (causes problems with quakec
o no longer dependent on progdefs.h (causes problems with quakec
compilers that strip def names but those progs can be fixed using
qfdefs)
o new opcodes and types for version 0.fff.002 progs (version 6 still
@ -56,7 +56,7 @@ changes from 0.3.0
o library file support (.qfo files in a .pak file)
o strict type checking
o Enhanced console scripting - GIB
o Enhanced console scripting - GIB
o New language derived from the quake console.
o Functions with arguments and return values.
o Looping (while, for) and branching (if) commands.
@ -65,13 +65,13 @@ changes from 0.3.0
o A basic math interpreter that respects order of operations
and provides most arithmetic and logic operators.
o Non-preemptive threading and callbacks to GIB functions in
response to game events (limited but functional at the moment)
response to game events (limited but functional at the moment)
o File reading, writing, and searching.
o Integrates with console -- GIB functions can be exported as
console commands to be used at the console or in binds.
o See gib.html in doc for more information.
o Enhanced time cheat (speed cheat) protection
o Enhanced time cheat (speed cheat) protection
o Speed cheat only works for a split second before protection
kicks in.
o Players moving at the wrong speed are sped up/slowed down to