[vulkan] Clean up alias pipeline layout spec

It didn't really need the extra layer of indirection: now it's much
clearer that the alias pipeline uses matrices and textures.
This commit is contained in:
Bill Currie 2022-05-04 14:18:05 +09:00
parent 0983cc5d8c
commit c10e529dfd

View file

@ -206,8 +206,6 @@
},
);
};
quakebsp_set = $properties.setLayouts.texture_set;
alias_set = $properties.setLayouts.texture_set;
sprite_set = {
bindings = (
{
@ -337,7 +335,7 @@
);
};
alias_layout = {
setLayouts = (matrix_set, alias_set);
setLayouts = (matrix_set, texture_set);
pushConstantRanges = (
{
stageFlags = vertex;