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https://git.code.sf.net/p/quake/quakeforge
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break out the client slot allocation code into a separate function
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da3cac2b6a
commit
c07891826a
1 changed files with 36 additions and 29 deletions
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@ -721,6 +721,40 @@ SVC_GetChallenge (void)
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svs.challenges[i].challenge, extended);
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}
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static client_t *
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SVC_AllocClient (int spectator)
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{
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client_t *cl;
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int i, clients, spectators, free;
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// count up the clients and spectators
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clients = 0;
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spectators = 0;
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free = 0;
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for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
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if (cl->state == cs_free)
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free++;
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else if (cl->spectator)
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spectators++;
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else
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clients++;
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}
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// if at server limits, refuse connection
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if (!free || (spectator && spectators >= maxspectators->int_val)
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|| (!spectator && clients >= maxclients->int_val)) {
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return 0;
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}
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// find a client slot
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for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
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if (cl->state == cs_free) {
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return cl;
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}
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}
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SV_Printf ("WARNING: miscounted available clients\n");
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return 0;
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}
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/*
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SVC_DirectConnect
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@ -734,7 +768,7 @@ SVC_DirectConnect (void)
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client_t *cl, *newcl;
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client_t temp;
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edict_t *ent;
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int challenge, clients, edictnum, qport, spectators, version, i;
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int challenge, edictnum, qport, version, i;
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static int userid;
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netadr_t adr;
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qboolean spectator;
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@ -855,38 +889,11 @@ SVC_DirectConnect (void)
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break;
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}
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}
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// count up the clients and spectators
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clients = 0;
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spectators = 0;
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for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
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if (cl->state == cs_free)
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continue;
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if (cl->spectator)
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spectators++;
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else
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clients++;
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}
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// if at server limits, refuse connection
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if ((spectator && spectators >= maxspectators->int_val)
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|| (!spectator && clients >= maxclients->int_val)) {
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if (!(newcl = SVC_AllocClient (spectator))) {
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SV_Printf ("%s:full connect\n", NET_AdrToString (adr));
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Netchan_OutOfBandPrint (adr, "%c\nserver is full\n\n", A2C_PRINT);
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return;
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}
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// find a client slot
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newcl = NULL;
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for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
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if (cl->state == cs_free) {
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newcl = cl;
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break;
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}
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}
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if (!newcl) {
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SV_Printf ("WARNING: miscounted available clients\n");
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return;
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}
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// build a new connection
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// accept the new client
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// this is the only place a client_t is ever initialized
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