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Fix a case&paste error.
Doesn't fix the color problem for water surfaces on my eeepc, though :(
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@ -890,7 +890,7 @@ turb_begin (void)
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qfglUseProgram (quake_turb.program);
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qfglEnableVertexAttribArray (quake_turb.vertex.location);
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qfglEnableVertexAttribArray (quake_turb.tlst.location);
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qfglDisableVertexAttribArray (quake_bsp.color.location);
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qfglDisableVertexAttribArray (quake_turb.color.location);
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qfglVertexAttrib4fv (quake_turb.color.location, default_color);
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