mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 22:52:21 +00:00
Rename the -wgl targets to -win.
And add the necessary libs. Almost there :)
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parent
d7e98dcd6d
commit
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2 changed files with 20 additions and 18 deletions
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@ -36,7 +36,7 @@ AM_CFLAGS= @PTHREAD_CFLAGS@
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bin_PROGRAMS= @NQ_TARGETS@
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EXTRA_PROGRAMS= nq-fbdev nq-sdl nq-svga nq-wgl nq-x11 nq-server
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EXTRA_PROGRAMS= nq-fbdev nq-sdl nq-svga nq-win nq-x11 nq-server
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noinst_LIBRARIES= @nq_libs@
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EXTRA_LIBRARIES=libnq_client.a libnq_common.a libnq_sdl.a libnq_server.a
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@ -144,17 +144,18 @@ nq_x11_DEPENDENCIES= $(nq_x11_libs)
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# OpenGL-using targets
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# ... SGI/Microsoft WGL (Windows OpenGL)
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nq_wgl_libs= \
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# ... Microsoft Windows
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nq_win_libs= \
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$(client_libs) \
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$(cl_plugin_LIBS) \
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$(opengl_QFLIBS) \
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$(top_builddir)/libs/video/targets/libQFwgl.la \
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$(top_builddir)/libs/video/renderer/libQFrenderer.la \
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$(top_builddir)/libs/models/libQFmodels.la \
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$(top_builddir)/libs/video/targets/libQFwin.la \
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$(client_LIBS)
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nq_wgl_SOURCES= sys_win.c
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nq_wgl_LDADD= $(nq_wgl_libs) -lgdi32 -lcomctl32 -lwinmm $(NET_LIBS)
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nq_wgl_LDFLAGS= $(common_ldflags)
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nq_wgl_DEPENDENCIES= $(nq_wgl_libs)
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nq_win_SOURCES= sys_win.c
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nq_win_LDADD= $(nq_win_libs) -lgdi32 -lcomctl32 -lwinmm $(NET_LIBS)
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nq_win_LDFLAGS= $(common_ldflags)
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nq_win_DEPENDENCIES= $(nq_win_libs)
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# Dedicated Server
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if SYSTYPE_WIN32
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@ -37,7 +37,7 @@ AM_CFLAGS= @PTHREAD_CFLAGS@
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bin_PROGRAMS= @QW_TARGETS@
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EXTRA_PROGRAMS= \
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qw-client-fbdev qw-client-sdl qw-client-svga qw-client-wgl qw-client-x11 \
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qw-client-fbdev qw-client-sdl qw-client-svga qw-client-win qw-client-x11 \
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qw-server qw-master
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noinst_LIBRARIES= @qw_libs@
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@ -172,17 +172,18 @@ qw_client_x11_LDADD= $(qw_client_x11_libs) \
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qw_client_x11_LDFLAGS= $(common_ldflags)
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qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs)
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# ... SGI/Microsoft WGL (Windows OpenGL)
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qw_client_wgl_libs= \
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# ... Microsoft Windows
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qw_client_win_libs= \
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$(client_libs) \
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$(cl_plugin_LIBS) \
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$(opengl_LIBS) \
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$(top_builddir)/libs/video/targets/libQFwgl.la \
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$(top_builddir)/libs/video/renderer/libQFrenderer.la \
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$(top_builddir)/libs/models/libQFmodels.la \
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$(top_builddir)/libs/video/targets/libQFwin.la \
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$(client_LIBS)
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qw_client_wgl_SOURCES= cl_sys_win.c
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qw_client_wgl_LDADD= $(qw_client_wgl_libs) -lgdi32 -lwinmm $(NET_LIBS) $(LIBCURL_LIBS)
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qw_client_wgl_LDFLAGS= $(common_ldflags)
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qw_client_wgl_DEPENDENCIES= $(qw_client_wgl_libs)
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qw_client_win_SOURCES= cl_sys_win.c
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qw_client_win_LDADD= $(qw_client_win_libs) -lgdi32 -lwinmm $(NET_LIBS) $(LIBCURL_LIBS)
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qw_client_win_LDFLAGS= $(common_ldflags)
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qw_client_win_DEPENDENCIES= $(qw_client_win_libs)
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# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
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# or it won't be distributed with 'make dist'
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