diff --git a/include/QF/render.h b/include/QF/render.h index c8cfd705c..f89bd8ff2 100644 --- a/include/QF/render.h +++ b/include/QF/render.h @@ -50,6 +50,8 @@ typedef struct dlight_s float color[3]; // Don't use alpha --KB } dlight_t; +extern dlight_t r_dlights[MAX_DLIGHTS]; + // FIXME client_state_t should hold all pieces of the client state typedef struct { @@ -57,10 +59,10 @@ typedef struct char map[MAX_STYLESTRING]; } lightstyle_t; -extern dlight_t r_dlights[MAX_DLIGHTS]; - extern lightstyle_t r_lightstyle[MAX_LIGHTSTYLES]; +// FIXME lightstyle_t and r_lightstyle were in client.h, is this the best place for them? + //=============== #define TOP_RANGE 16 // soldier uniform colors