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Minor cleanups.
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1 changed files with 3 additions and 3 deletions
6
TODO
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TODO
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@ -8,6 +8,8 @@ W = waiting on other work
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X fix skybox/dome vis problems (workable solution found, needs new renderer)
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X It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
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X ~/.quakeforgerc should support all commands, not just set and setrom
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X software PCXs don't work in X11 at least if you're using 16/24/32 color
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X ogg support
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M it seems possible to crash a QF server still - need to fix this!
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M merge nq and qw code bases
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M mingw cross compiling
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@ -17,11 +19,9 @@ I GL is still way too slow
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I Client side QuakeC.
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I menu rewrite
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I clean up TODO ;)
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X software PCXs don't work in X11 at least if you're using 16/24/32 color
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o doublesize modes (eg, render in 320x240 but display in 640x480)
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o allow qf clients to download .lit files from qf servers.
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o better server control of certain cvars
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X ogg support
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o triggers (f_respawn, f_death, f_took; cl_triggers)
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o stateful console (eg, rcon mode, chat mode, normal command mode...)
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o scripted hud
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@ -50,7 +50,7 @@ o add individual server ping/info request from console
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? delta compression for protocol
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? transmit nails as source/direction/speed/time rather than
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direction/location, to improve delta compression
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? custom particle explosions (doable via csqc)
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? custom particle explosions (controlled via csqc)
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? server should shutdown cleanly when it recieves SIGTERM and SIGHUP
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? client-only commands (rejected if done via a server stuffcmd)
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? bring software-mode skybox code in from Quake 2
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