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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-28 23:22:43 +00:00
[nq] Get intermission view working again
This is currently just the basic intermission view (not the finale view or the deathmatch intermission view).
This commit is contained in:
parent
a07eccd5c7
commit
bdbb8f1e0b
8 changed files with 110 additions and 56 deletions
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@ -65,15 +65,15 @@ typedef struct viewstate_s {
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float height;
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int weaponframe;
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int onground; // -1 when in air
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int active:1;
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int loading:1;
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int watervis:1;
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int demoplayback:1;
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int drift_enabled:1;
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int voffs_enabled:1;
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int bob_enabled:1;
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int intermission:1;
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int decay_punchangle:1;
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unsigned active:1;
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unsigned loading:1;
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unsigned watervis:1;
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unsigned demoplayback:1;
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unsigned drift_enabled:1;
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unsigned voffs_enabled:1;
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unsigned bob_enabled:1;
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unsigned intermission:1;
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unsigned decay_punchangle:1;
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int force_cshifts; // bitfield of server enforced cshifts
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uint32_t flags;
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@ -56,7 +56,7 @@ void Sbar_Changed (sbar_changed change);
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void Sbar_Draw (void);
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// called every frame by screen
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void Sbar_IntermissionOverlay (void);
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void Sbar_Intermission (int mode);
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// called each frame after the level has been completed
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void Sbar_FinaleOverlay (void);
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@ -154,23 +154,15 @@ static SCR_Func scr_funcs_normal[] = {
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};
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static SCR_Func scr_funcs_intermission[] = {
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Sbar_IntermissionOverlay,
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HUD_Draw_Views,
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Con_DrawConsole,
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scr_draw_views,
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0
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};
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static SCR_Func scr_funcs_finale[] = {
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Sbar_FinaleOverlay,
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Con_DrawConsole,
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scr_draw_views,
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0,
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};
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static SCR_Func *scr_funcs[] = {
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scr_funcs_normal,
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scr_funcs_intermission,
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scr_funcs_finale,
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};
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static void
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@ -209,9 +209,9 @@ hud_swap_f (void *data, const cvar_t *cvar)
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static void
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hud_scoreboard_gravity_f (void *data, const cvar_t *cvar)
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{
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#if 0//XXX
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view_setgravity (hud_overlay_view, hud_scoreboard_gravity);
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#endif
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if (View_Valid (hud_overlay_view)) {
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View_SetGravity (hud_overlay_view, hud_scoreboard_gravity);
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}
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}
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void
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@ -231,6 +231,7 @@ CL_ClearMemory (void)
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// wipe the entire cl structure
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__auto_type cam = cl.viewstate.camera_transform;
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memset (&cl, 0, sizeof (cl));
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Sbar_Intermission (cl.intermission = 0);
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cl.viewstate.camera_transform = cam;
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CL_ClearTEnts ();
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@ -338,7 +339,7 @@ CL_Disconnect (void)
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}
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cl_world.scene->worldmodel = NULL;
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cl.intermission = 0;
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Sbar_Intermission (cl.intermission = 0);
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cl.viewstate.intermission = 0;
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}
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@ -986,13 +986,13 @@ CL_ParseServerMessage (void)
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break;
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case svc_intermission:
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cl.intermission = 1;
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Sbar_Intermission (cl.intermission = 1);
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SCR_SetFullscreen (1);
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cl.completed_time = cl.time;
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break;
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case svc_finale:
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cl.intermission = 2;
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Sbar_Intermission (cl.intermission = 2);
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SCR_SetFullscreen (1);
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cl.completed_time = cl.time;
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str = MSG_ReadString (net_message);
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@ -1018,7 +1018,7 @@ CL_ParseServerMessage (void)
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break;
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case svc_cutscene:
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cl.intermission = 3;
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Sbar_Intermission (cl.intermission = 3);
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SCR_SetFullscreen (1);
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cl.completed_time = cl.time;
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str = MSG_ReadString (net_message);
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117
nq/source/sbar.c
117
nq/source/sbar.c
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@ -89,6 +89,11 @@ static view_t sbar_solo_anchor;
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static view_t sbar_solo_name;
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static view_t sbar_tile[2];
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static view_t intermission_view;
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static view_t intermission_time;
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static view_t intermission_secr;
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static view_t intermission_kill;
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typedef struct {
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view_t *view;
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struct {
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@ -105,6 +110,23 @@ typedef struct {
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} view_def_t;
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static view_def_t view_defs[] = {
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{&hud_overlay_view, { 0, 0,320,200}, grav_center, &cl_screen_view},
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{&intermission_view, { 0, 0,320,200}, grav_northwest, &hud_overlay_view},
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{0, {64, 24, 24, 24}, grav_northwest, &intermission_view, 1, 0, 0},
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{0, {0, 56, 24, 24}, grav_northwest, &intermission_view, 1, 0, 0},
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{&intermission_time, {160,64,134,24}, grav_northwest, &intermission_view},
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{0, {0, 0, 24, 24}, grav_northwest, &intermission_time, 3, 24, 0},
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{0, {74, 0, 16, 24}, grav_northwest, &intermission_time, 1, 0, 0},
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{0, {86, 0, 24, 24}, grav_northwest, &intermission_time, 2, 24, 0},
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{&intermission_secr, {160,104,152,24}, grav_northwest, &intermission_view},
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{0, {0, 0, 24, 24}, grav_northwest, &intermission_secr, 3, 24, 0},
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{0, {72, 0, 16, 24}, grav_northwest, &intermission_secr, 1, 0, 0},
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{0, {80, 0, 24, 24}, grav_northwest, &intermission_secr, 3, 24, 0},
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{&intermission_kill, {160,144,152,24}, grav_northwest, &intermission_view},
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{0, {0, 0, 24, 24}, grav_northwest, &intermission_kill, 3, 24, 0},
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{0, {72, 0, 16, 24}, grav_northwest, &intermission_kill, 1, 0, 0},
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{0, {80, 0, 24, 24}, grav_northwest, &intermission_kill, 3, 24, 0},
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{&sbar_main, { 0, 0,320, 48}, grav_south, &cl_screen_view},
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{&sbar_inventory, { 0, 0,320, 24}, grav_northwest, &sbar_main},
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{&sbar_frags, { 0, 0,130, 8}, grav_northeast, &sbar_inventory},
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@ -1174,50 +1196,89 @@ draw_fps (view_t view)
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}
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static void
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draw_intermission (view_t *view)
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draw_intermission (view_t view)
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{
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#if 0
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int dig;
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int num;
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const char *n;
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r_data->scr_copyeverything = 1;
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r_data->scr_fullupdate = 0;
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n = "gfx/complete.lmp";
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sbar_setcomponent (View_GetChild (view, 0), hud_cachepic, &n);
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n = "gfx/inter.lmp";
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sbar_setcomponent (View_GetChild (view, 1), hud_cachepic, &n);
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draw_cachepic (view, 64, 24, "gfx/complete.lmp", 0);
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view_t time_views[] = {
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View_GetChild (intermission_time, 0),
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View_GetChild (intermission_time, 1),
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View_GetChild (intermission_time, 2),
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View_GetChild (intermission_time, 3),
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View_GetChild (intermission_time, 4),
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View_GetChild (intermission_time, 5),
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};
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int dig = cl.completed_time / 60;
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int num = cl.completed_time - dig * 60;
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draw_num (time_views + 0, dig, 3, 0);
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sbar_setcomponent (time_views[3], hud_pic, &sb_colon);
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draw_num (time_views + 4, num, 2, 0);
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draw_cachepic (view, 0, 56, "gfx/inter.lmp", 0);
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view_t secr_views[] = {
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View_GetChild (intermission_secr, 0),
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View_GetChild (intermission_secr, 1),
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View_GetChild (intermission_secr, 2),
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View_GetChild (intermission_secr, 3),
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View_GetChild (intermission_secr, 4),
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View_GetChild (intermission_secr, 5),
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View_GetChild (intermission_secr, 6),
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};
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draw_num (secr_views + 0, cl.stats[STAT_SECRETS], 3, 0);
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sbar_setcomponent (secr_views[3], hud_pic, &sb_slash);
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draw_num (secr_views + 4, cl.stats[STAT_TOTALSECRETS], 3, 0);
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// time
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dig = cl.completed_time / 60;
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draw_num (view, 160, 64, dig, 3, 0);
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num = cl.completed_time - dig * 60;
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draw_pic (view, 234, 64, sb_colon);
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draw_pic (view, 246, 64, sb_nums[0][num / 10]);
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draw_pic (view, 266, 64, sb_nums[0][num % 10]);
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draw_num (view, 160, 104, cl.stats[STAT_SECRETS], 3, 0);
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draw_pic (view, 232, 104, sb_slash);
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draw_num (view, 240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);
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draw_num (view, 160, 144, cl.stats[STAT_MONSTERS], 3, 0);
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draw_pic (view, 232, 144, sb_slash);
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draw_num (view, 240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);
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#endif
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view_t kill_views[] = {
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View_GetChild (intermission_kill, 0),
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View_GetChild (intermission_kill, 1),
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View_GetChild (intermission_kill, 2),
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View_GetChild (intermission_kill, 3),
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View_GetChild (intermission_kill, 4),
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View_GetChild (intermission_kill, 5),
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View_GetChild (intermission_kill, 6),
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};
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draw_num (kill_views + 0, cl.stats[STAT_MONSTERS], 3, 0);
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sbar_setcomponent (kill_views[3], hud_pic, &sb_slash);
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draw_num (kill_views + 4, cl.stats[STAT_TOTALMONSTERS], 3, 0);
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}
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static void
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clear_views (view_t view)
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{
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sbar_remcomponent (view, hud_cachepic);
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sbar_remcomponent (view, hud_pic);
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for (uint32_t i = 0; i < View_ChildCount (view); i++) {
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clear_views (View_GetChild (view, i));
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}
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}
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#if 0
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void
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Sbar_IntermissionOverlay (void)
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{
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#if 0
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r_data->scr_copyeverything = 1;
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r_data->scr_fullupdate = 0;
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if (cl.gametype == GAME_DEATHMATCH) {
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Sbar_DeathmatchOverlay (hud_overlay_view);
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return;
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}
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draw_intermission (hud_overlay_view);
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draw_intermission (intermission_view);
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}
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#endif
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void
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Sbar_Intermission (int mode)
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{
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void *f = clear_views;
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if (mode == 1) {
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f = draw_intermission;
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}
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sbar_setcomponent (intermission_view, hud_updateonce, &f);
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}
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/* CENTER PRINTING */
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@ -1453,7 +1514,6 @@ Sbar_Draw (void)
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draw_miniteam (0);
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draw_minifrags (0);
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draw_overlay (0);
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draw_intermission (0);
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Sbar_DeathmatchOverlay (0);
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sbar_update_vis ();
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}
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@ -1595,6 +1655,7 @@ init_sbar_views (void)
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for (int i = 0; i < 4; i++) {
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view_t v = View_GetChild (sbar_miniammo, i);
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draw_charbuffer_t *buffer = Draw_CreateBuffer (3, 1);
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Draw_ClearBuffer (buffer);
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sbar_setcomponent (v, hud_charbuff, &buffer);
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}
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@ -1620,10 +1620,10 @@ draw_stuff (view_t *view)
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draw_net (view);
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}
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#if 0
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void
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Sbar_IntermissionOverlay (void)
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{
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#if 0
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r_data->scr_copyeverything = 1;
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r_data->scr_fullupdate = 0;
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@ -1631,8 +1631,8 @@ Sbar_IntermissionOverlay (void)
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Sbar_TeamOverlay (hud_overlay_view);
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else
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Sbar_DeathmatchOverlay (hud_overlay_view, 0);
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#endif
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}
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#endif
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/* CENTER PRINTING */
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static dstring_t center_string = {&dstring_default_mem};
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