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textures will be a lib of its own
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TODO
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TODO
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@ -132,7 +132,7 @@ o \--- world 3D layout engine (includes objects)
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alias alias model loading code
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brush brush model loading code
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sprite sprite model loading code
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textures texture reading/writing code
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textures texture reading/writing/management code
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Decided old menu structure was pointless and nobody cared.
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So we don't forget something in the binds menu:
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