diff --git a/libs/video/renderer/sw/sw_rpart.c b/libs/video/renderer/sw/sw_rpart.c index 8ace321a1..bc6b12519 100644 --- a/libs/video/renderer/sw/sw_rpart.c +++ b/libs/video/renderer/sw/sw_rpart.c @@ -355,8 +355,8 @@ R_TeleportSplash_QF (const vec3_t org) } } -void -R_DarkFieldParticles_ID (entity_t *ent) +static void +R_DarkFieldParticles_ID (const entity_t *ent) { int i, j, k; unsigned int rnd; @@ -404,7 +404,7 @@ R_DarkFieldParticles_ID (entity_t *ent) static vec3_t avelocities[NUMVERTEXNORMALS]; static void -R_EntityParticles_ID (entity_t *ent) +R_EntityParticles_ID (const entity_t *ent) { int i; float angle, sp, sy, cp, cy; // cr, sr @@ -457,17 +457,18 @@ R_EntityParticles_ID (entity_t *ent) } static void -R_RocketTrail_QF (entity_t *ent) +R_RocketTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -487,24 +488,25 @@ R_RocketTrail_QF (entity_t *ent) p->color = ramp3[(int) p->ramp]; p->type = pt_fire; for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_GrenadeTrail_QF (entity_t *ent) +R_GrenadeTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -524,24 +526,25 @@ R_GrenadeTrail_QF (entity_t *ent) p->color = ramp3[(int) p->ramp]; p->type = pt_fire; for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_BloodTrail_QF (entity_t *ent) +R_BloodTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -560,25 +563,26 @@ R_BloodTrail_QF (entity_t *ent) p->type = pt_slowgrav; p->color = 67 + (rand () & 3); for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); break; - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_SlightBloodTrail_QF (entity_t *ent) +R_SlightBloodTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -597,23 +601,24 @@ R_SlightBloodTrail_QF (entity_t *ent) p->type = pt_slowgrav; p->color = 67 + (rand () & 3); for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_WizTrail_QF (entity_t *ent) +R_WizTrail_QF (const entity_t *ent) { float len; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -634,7 +639,7 @@ R_WizTrail_QF (entity_t *ent) tracercount++; - VectorCopy (ent->old_origin, p->org); + VectorCopy (old_origin, p->org); if (tracercount & 1) { p->vel[0] = 30.0 * vec[1]; p->vel[1] = 30.0 * -vec[0]; @@ -644,21 +649,22 @@ R_WizTrail_QF (entity_t *ent) } p->vel[2] = 0.0; - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_FlameTrail_QF (entity_t *ent) +R_FlameTrail_QF (const entity_t *ent) { float len; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -679,7 +685,7 @@ R_FlameTrail_QF (entity_t *ent) tracercount++; - VectorCopy (ent->old_origin, p->org); + VectorCopy (old_origin, p->org); if (tracercount & 1) { p->vel[0] = 30 * vec[1]; p->vel[1] = 30 * -vec[0]; @@ -689,22 +695,23 @@ R_FlameTrail_QF (entity_t *ent) } p->vel[2] = 0.0; - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_VoorTrail_QF (entity_t *ent) +R_VoorTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -723,9 +730,9 @@ R_VoorTrail_QF (entity_t *ent) p->type = pt_static; p->color = 9 * 16 + 8 + (rand () & 3); for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () & 15) - 8); + p->org[j] = old_origin[j] + ((rand () & 15) - 8); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } diff --git a/libs/video/renderer/sw32/sw32_rpart.c b/libs/video/renderer/sw32/sw32_rpart.c index 01c3004f0..eaa2bf60f 100644 --- a/libs/video/renderer/sw32/sw32_rpart.c +++ b/libs/video/renderer/sw32/sw32_rpart.c @@ -300,7 +300,7 @@ R_TeleportSplash_QF (const vec3_t org) } static void -R_DarkFieldParticles_ID (entity_t *ent) +R_DarkFieldParticles_ID (const entity_t *ent) { int i, j, k; unsigned int rnd; @@ -346,7 +346,7 @@ R_DarkFieldParticles_ID (entity_t *ent) static vec3_t avelocities[NUMVERTEXNORMALS]; static void -R_EntityParticles_ID (entity_t *ent) +R_EntityParticles_ID (const entity_t *ent) { int i; float angle, sp, sy, cp, cy; // cr, sr @@ -466,16 +466,17 @@ R_LightningBloodEffect_QF (const vec3_t org) } static void -R_RocketTrail_QF (entity_t *ent) +R_RocketTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; + VectorCopy (ent->old_origin, old_origin); VectorSubtract (ent->origin, ent->old_origin, vec); len = VectorNormalize (vec); @@ -496,24 +497,25 @@ R_RocketTrail_QF (entity_t *ent) p->color = ramp3[(int) p->ramp]; p->type = pt_fire; for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_GrenadeTrail_QF (entity_t *ent) +R_GrenadeTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -533,24 +535,25 @@ R_GrenadeTrail_QF (entity_t *ent) p->color = ramp3[(int) p->ramp]; p->type = pt_fire; for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_BloodTrail_QF (entity_t *ent) +R_BloodTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -569,25 +572,26 @@ R_BloodTrail_QF (entity_t *ent) p->type = pt_slowgrav; p->color = 67 + (rand () & 3); for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); break; - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_SlightBloodTrail_QF (entity_t *ent) +R_SlightBloodTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -606,23 +610,24 @@ R_SlightBloodTrail_QF (entity_t *ent) p->type = pt_slowgrav; p->color = 67 + (rand () & 3); for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () % 6) - 3); + p->org[j] = old_origin[j] + ((rand () % 6) - 3); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_WizTrail_QF (entity_t *ent) +R_WizTrail_QF (const entity_t *ent) { float len; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -643,7 +648,7 @@ R_WizTrail_QF (entity_t *ent) tracercount++; - VectorCopy (ent->old_origin, p->org); + VectorCopy (old_origin, p->org); if (tracercount & 1) { p->vel[0] = 30.0 * vec[1]; p->vel[1] = 30.0 * -vec[0]; @@ -653,21 +658,22 @@ R_WizTrail_QF (entity_t *ent) } p->vel[2] = 0.0; - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_FlameTrail_QF (entity_t *ent) +R_FlameTrail_QF (const entity_t *ent) { float len; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -688,7 +694,7 @@ R_FlameTrail_QF (entity_t *ent) tracercount++; - VectorCopy (ent->old_origin, p->org); + VectorCopy (old_origin, p->org); if (tracercount & 1) { p->vel[0] = 30.0 * vec[1]; p->vel[1] = 30.0 * -vec[0]; @@ -698,22 +704,23 @@ R_FlameTrail_QF (entity_t *ent) } p->vel[2] = 0.0; - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } static void -R_VoorTrail_QF (entity_t *ent) +R_VoorTrail_QF (const entity_t *ent) { float len; int j; particle_t *p; - vec3_t vec; + vec3_t old_origin, vec; if (!r_particles->int_val) return; - VectorSubtract (ent->origin, ent->old_origin, vec); + VectorCopy (ent->old_origin, old_origin); + VectorSubtract (ent->origin, old_origin, vec); len = VectorNormalize (vec); while (len > 0) { @@ -732,22 +739,18 @@ R_VoorTrail_QF (entity_t *ent) p->type = pt_static; p->color = 9 * 16 + 8 + (rand () & 3); for (j = 0; j < 3; j++) - p->org[j] = ent->old_origin[j] + ((rand () & 15) - 8); + p->org[j] = old_origin[j] + ((rand () & 15) - 8); - VectorAdd (ent->old_origin, vec, ent->old_origin); + VectorAdd (old_origin, vec, old_origin); } } void R_DrawParticles (void) { - particle_t *p, **particle; - float grav; + float dvel, grav, frametime, time1, time2, time3; int i; - float time2, time3; - float time1; - float dvel; - float frametime; + particle_t *p, **particle; D_StartParticles ();