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synced 2024-11-23 04:42:32 +00:00
Correct the alias vertex data types.
Vertex locations need to be unsigned byte rather than byte (GL is funy with that). s and t need to be at least short, and since the normal index is embedded in the st vector, it needs to be the same type. With this, my test tetrahedrons seem to be working.
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2 changed files with 3 additions and 3 deletions
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@ -33,7 +33,7 @@
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typedef struct aliasvrt_s {
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byte vertex[3];
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byte stn[3];
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short stn[3];
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} aliasvrt_t;
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void R_InitAlias (void);
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@ -204,10 +204,10 @@ R_DrawAlias (void)
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qfglUniformMatrix4fv (quake_mdl.mvp_matrix.location, 1, false, mvp_mat);
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qfglUniformMatrix3fv (quake_mdl.norm_matrix.location, 1, false, norm_mat);
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qfglVertexAttribPointer (quake_mdl.vertex.location, 3, GL_BYTE,
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qfglVertexAttribPointer (quake_mdl.vertex.location, 3, GL_UNSIGNED_BYTE,
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0, sizeof (aliasvrt_t),
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pose + field_offset (aliasvrt_t, vertex));
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qfglVertexAttribPointer (quake_mdl.vertex.location, 3, GL_BYTE,
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qfglVertexAttribPointer (quake_mdl.stn.location, 3, GL_SHORT,
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0, sizeof (aliasvrt_t),
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pose + field_offset (aliasvrt_t, stn));
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qfglDrawElements (GL_TRIANGLES, hdr->mdl.numtris, GL_UNSIGNED_SHORT, 0);
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