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Allow large skins in sw32.
Dirty rotten magic numbers :P
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@ -376,7 +376,7 @@ sw32_D_PolysetCalcGradients (int skinwidth)
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static void
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D_PolysetDrawSpans (spanpackage_t * pspanpackage)
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{
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int i, j, texscantable[1024], *texscan;
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int i, j, texscantable[2*MAX_LBM_HEIGHT], *texscan;
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// LordHavoc: compute skin row table
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for (i = 0, j = -sw32_r_affinetridesc.skinheight * sw32_r_affinetridesc.skinwidth;
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i < sw32_r_affinetridesc.skinheight*2;i++, j += sw32_r_affinetridesc.skinwidth)
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