[gamecode] Rename ifnot and if to be less confusing

I think :) anyway, now they're ifz and ifnz, making them consistent with
the rest of the if instructions.
This commit is contained in:
Bill Currie 2022-01-10 11:27:57 +09:00
parent db7a67e5b7
commit ba29be3f82
4 changed files with 49 additions and 49 deletions

View file

@ -114,8 +114,8 @@ branch_formats = {
"types": "ev_void, ev_void, ev_integer",
"args": {
"op_mode": "ABCD",
"op_cond": ["ifnot", "ifb", "ifa", "jump",
"if", "ifae", "ifbe", "call"],
"op_cond": ["ifz", "ifb", "ifa", "jump",
"ifnz", "ifae", "ifbe", "call"],
"branch_fmt": branch_fmt,
"cond_fmt": ["%Gc ", "%Gc ", "%Gc ", "", "%Gc ", "%Gc ", "%Gc ", ""],
"cond_widths": [