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nq-server seems to work now (mostly). got some issues with things like
"+map start" on the command line being ignored.
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4937ad6c71
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2 changed files with 7 additions and 1 deletions
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@ -68,6 +68,9 @@ vec3_t r_origin;
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qboolean r_paused;
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entity_t *r_view_model;
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extern cvar_t *cl_rollangle;
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extern cvar_t *cl_rollspeed;
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void
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CL_UpdateScreen (double realtime)
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{
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@ -118,6 +121,10 @@ CL_InitCvars (void)
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{
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cl_name = Cvar_Get ("_cl_name", "player", CVAR_ARCHIVE, NULL, "");
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cl_writecfg = Cvar_Get ("cl_writecfg", "1", CVAR_NONE, NULL, "");
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cl_rollangle = Cvar_Get ("cl_rollangle", "2.0", CVAR_NONE, NULL,
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"How much your screen tilts when strafing");
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cl_rollspeed = Cvar_Get ("cl_rollspeed", "200", CVAR_NONE, NULL,
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"How quickly you straighten out after strafing");
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}
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void
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@ -257,7 +257,6 @@ main (int argc, const char **argv)
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oldtime += time;
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Host_Frame (time);
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oldtime = time;
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}
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return true; // return success
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}
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