Modified the gl_sky_clip line to keep consistent with cvs.

This commit is contained in:
Timothy C. McGrath 2001-09-04 17:29:25 +00:00
parent 9f3bc7f36f
commit b1f834b530
2 changed files with 6 additions and 6 deletions

View file

@ -87,9 +87,9 @@ gl_subdivide_size "128"
// Normally sane people set it to 0... Because it's a speed hit if it's on.
gl_triplebuffer "0"
// Set to 0 *default* to draw sky before anything else, 1 to draw it last, >1
// to not do it at all.
gl_sky_clip "2"
// Set to 0 *default* to draw sky before anything else, 1 to draw it last,
// 2 use ID's skybox, >2 don't do it.
gl_sky_clip "3"
// subdivide sky polys, 0 is faster when gl_sky_clip >0
// default is 1

View file

@ -88,9 +88,9 @@ gl_subdivide_size "128"
// Normally sane people set it to 0... Because it's a speed hit if it's on.
gl_triplebuffer "0"
// Set to 0 *default* to draw sky before anything else, 1 to draw it last, >1
// to not do it at all.
gl_sky_clip "2"
// Set to 0 *default* to draw sky before anything else, 1 to draw it last, 2
// use ID's skybox >2 don't do it.
gl_sky_clip "3"
// subdivide sky polys, 0 is faster when gl_sky_clip >0
// default is 1