Rename game_target to key_target.

Much better name :P
This commit is contained in:
Bill Currie 2013-01-13 18:14:16 +09:00
parent b1ddae927b
commit b18305351e

View file

@ -68,7 +68,7 @@ VISIBLE void (*key_dest_callback) (void);
VISIBLE struct keybind_s keybindings[IMT_LAST][QFK_LAST];
VISIBLE int keydown[QFK_LAST];
static imt_t game_target = IMT_CONSOLE;
static imt_t key_target = IMT_CONSOLE;
static int keyhelp;
static cbuf_t *cbuf;
@ -487,15 +487,15 @@ Key_Game (knum_t key, short unicode)
{
const char *kb;
kb = Key_GetBinding (game_target, key);
if (!kb && (game_target > IMT_0))
kb = Key_GetBinding (key_target, key);
if (!kb && (key_target > IMT_0))
kb = Key_GetBinding (IMT_0, key);
if (!kb && (game_target >= IMT_MOD))
if (!kb && (key_target >= IMT_MOD))
kb = Key_GetBinding (IMT_MOD, key);
/*
Sys_DPrintf("kb %p, game_target %d, key_dest %d, key %d\n", kb,
game_target, key_dest, key);
Sys_DPrintf("kb %p, key_target %d, key_dest %d, key %d\n", kb,
key_target, key_dest, key);
*/
if (!kb)
return false;
@ -845,7 +845,7 @@ Key_InputMappingTable_f (void)
c = Cmd_Argc ();
if (c != 2) {
Sys_Printf ("Current imt is %s\n", Key_IMTnumToString(game_target));
Sys_Printf ("Current imt is %s\n", Key_IMTnumToString(key_target));
Sys_Printf ("imt <imt> : set to a specific input mapping table\n");
return;
}
@ -856,7 +856,7 @@ Key_InputMappingTable_f (void)
return;
}
game_target = t;
key_target = t;
}
/*
@ -906,7 +906,7 @@ keyhelp_f (void)
VISIBLE void
Key_Event (knum_t key, short unicode, qboolean down)
{
// Sys_Printf ("%d %d %d : %d\n", game_target, key_dest, key, down); //@@@
// Sys_Printf ("%d %d %d : %d\n", key_target, key_dest, key, down); //@@@
if (down) {
keydown[key]++;
@ -1030,12 +1030,12 @@ Key_SetKeyDest(keydest_t kd)
default:
Sys_Error ("Bad key_dest");
case key_game:
game_target = key_game_target;
key_target = key_game_target;
break;
case key_console:
case key_message:
case key_menu:
game_target = IMT_CONSOLE;
key_target = IMT_CONSOLE;
break;
}
if (key_dest_callback)