diff --git a/libs/video/renderer/gl/gl_sky_clip.c b/libs/video/renderer/gl/gl_sky_clip.c index 4703c82da..db22ff711 100644 --- a/libs/video/renderer/gl/gl_sky_clip.c +++ b/libs/video/renderer/gl/gl_sky_clip.c @@ -413,11 +413,11 @@ process_corners (struct box_def *box) } break; case 4: // c d j n - if (max_visit > 1) + if (max_visit > 1) // c d return; if (abs (visit[2].face - visit[0].face) == 3 && abs (visit[3].face - visit[1].face) == 3) { - // 4 vertices + // 4 vertices, n int sum, diff; vec3_t v[4]; @@ -437,7 +437,7 @@ process_corners (struct box_def *box) insert_cube_vertices (box, visit[i], 2, v[i], v[(i - 1) & 3]); } else { - // 2 vertices + // 2 vertices, j int l_f, t_f, r_f, b_f; vec3_t v_l, v_r; @@ -468,7 +468,7 @@ process_corners (struct box_def *box) break; case 5: // h m if (max_visit > 1) { - // one vertex + // one vertex, h vec3_t v; for (i = 0; i < 4; i++) { @@ -482,7 +482,7 @@ process_corners (struct box_def *box) insert_cube_vertices (box, visit[(i + 1) % 5], 1, v); insert_cube_vertices (box, visit[(i + 4) % 5], 1, v); } else { - // 3 vertices + // 3 vertices, m unsigned int sel = (((abs (visit[2].face - visit[0].face) == 3) << 2) | ((abs (visit[3].face - visit[1].face) == 3) << 1) | @@ -507,7 +507,7 @@ process_corners (struct box_def *box) insert_cube_vertices (box, visit[(center + 4) % 5], 1, v[2]); } break; - case 6: // e k l + case 6: // e k l o if (max_visit > 2) // e return; for (i = 0; i < 5; i++) { @@ -517,9 +517,12 @@ process_corners (struct box_def *box) break; } if (visit[(i + 3) % 6].face == visit[(i + 5) % 6].face) { - // adjacant vertices + // adjacant vertices, l o vec3_t v[2]; + if (visit[(i + 0) % 6].face == visit[(i + 2) % 6].face) // o + return; + // l find_cube_vertex (visit[i].face, visit[(i + 1) % 6].face, visit[(i + 5) % 6].face, v[0]); @@ -533,7 +536,7 @@ process_corners (struct box_def *box) insert_cube_vertices (box, visit[(i + 1) % 6], 2, v[1], v[0]); insert_cube_vertices (box, visit[(i + 2) % 6], 1, v[1]); } else { - // opposing vertices + // opposing vertices, k vec3_t v[2]; find_cube_vertex (visit[i].face, visit[(i + 1) % 6].face,