Start working on creating the render plugins.

Things blow up quite nicely. :)
This commit is contained in:
Bill Currie 2012-02-14 22:19:17 +09:00
parent 8530959752
commit ad61c7a30c
8 changed files with 683 additions and 226 deletions

View file

@ -155,6 +155,7 @@ typedef struct vid_render_funcs_s {
void (*D_FlushCaches) (void);
vid_particle_funcs_t *particles;
vid_model_funcs_t *model_funcs;
} vid_render_funcs_t;
typedef struct vid_render_data_s {

View file

@ -22,9 +22,13 @@ common_sources= \
crosshair.c noisetextures.c r_alias.c r_bsp.c r_cvar.c r_dyn_textures.c \
r_efrag.c r_ent.c r_graph.c r_light.c r_main.c r_part.c r_screen.c
renderer_libs= \
@vid_render_static_plugin_libs@ \
$(top_builddir)/libs/util/libQFutil.la
libQFrenderer_la_LDFLAGS= $(lib_ldflags)
libQFrenderer_la_LIBADD=
libQFrenderer_la_DEPENDENCIES=
libQFrenderer_la_LIBADD= $(renderer_libs)
libQFrenderer_la_DEPENDENCIES= $(renderer_libs)
libQFrenderer_la_SOURCES= r_init.c r_progs.c
gl_libs= \
@ -33,7 +37,7 @@ gl_libs= \
vid_render_gl_la_LDFLAGS= $(plugin_ldflags)
vid_render_gl_la_LIBADD= $(gl_libs)
vid_render_gl_la_DEPENDENCIES= $(gl_libs)
vid_render_gl_la_SOURCES= $(common_sources) #vid_render_gl.c
vid_render_gl_la_SOURCES= $(common_sources) vid_render_gl.c
glsl_libs= \
glsl/libglsl.la \
@ -41,7 +45,7 @@ glsl_libs= \
vid_render_glsl_la_LDFLAGS= $(plugin_ldflags)
vid_render_glsl_la_LIBADD= $(glsl_libs)
vid_render_glsl_la_DEPENDENCIES=$(glsl_libs)
vid_render_glsl_la_SOURCES= $(common_sources) #vid_render_glsl.c
vid_render_glsl_la_SOURCES= $(common_sources) vid_render_glsl.c
sw_libs= \
sw/libsw.la \
@ -49,7 +53,7 @@ sw_libs= \
vid_render_sw_la_LDFLAGS= $(plugin_ldflags)
vid_render_sw_la_LIBADD= $(sw_libs)
vid_render_sw_la_DEPENDENCIES= $(sw_libs)
vid_render_sw_la_SOURCES= $(common_sources) #vid_render_sw.c
vid_render_sw_la_SOURCES= $(common_sources) vid_render_sw.c
sw32_libs= \
sw32/libsw32.la \
@ -57,4 +61,4 @@ sw32_libs= \
vid_render_sw32_la_LDFLAGS= $(plugin_ldflags)
vid_render_sw32_la_LIBADD= $(sw32_libs)
vid_render_sw32_la_DEPENDENCIES=$(sw32_libs)
vid_render_sw32_la_SOURCES= $(common_sources) #vid_render_sw32.c
vid_render_sw32_la_SOURCES= $(common_sources) vid_render_sw32.c

View file

@ -0,0 +1,163 @@
/*
vid_render_gl.c
GL version of the renderer
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "mod_internal.h"
#include "r_internal.h"
static general_funcs_t plugin_info_general_funcs = {
};
static vid_model_funcs_t model_funcs = {
Mod_LoadExternalTextures,
Mod_LoadLighting,
Mod_SubdivideSurface,
Mod_ProcessTexture,
Mod_LoadAliasModel,
Mod_LoadSpriteModel,
Skin_SetColormap,
Skin_SetSkin,
Skin_SetupSkin,
Skin_SetTranslation,
Skin_ProcessTranslation,
Skin_InitTranslations,
Skin_Init_Textures,
Skin_SetPlayerSkin,
};
static vid_render_funcs_t vid_render_funcs = {
Draw_Init,
Draw_Character,
Draw_String,
Draw_nString,
Draw_AltString,
Draw_ConsoleBackground,
Draw_Crosshair,
Draw_CrosshairAt,
Draw_TileClear,
Draw_Fill,
Draw_TextBox,
Draw_FadeScreen,
Draw_BlendScreen,
Draw_CachePic,
Draw_UncachePic,
Draw_MakePic,
Draw_DestroyPic,
Draw_PicFromWad,
Draw_Pic,
Draw_Picf,
Draw_SubPic,
SCR_UpdateScreen,
SCR_DrawRam,
SCR_DrawFPS,
SCR_DrawTime,
SCR_DrawTurtle,
SCR_DrawPause,
SCR_CaptureBGR,
SCR_ScreenShot,
SCR_DrawStringToSnap,
Fog_Update,
Fog_ParseWorldspawn,
R_ClearState,
R_LoadSkys,
R_NewMap,
R_AddEfrags,
R_RemoveEfrags,
R_EnqueueEntity,
R_LineGraph,
R_AllocDlight,
R_AllocEntity,
R_RenderView,
R_DecayLights,
D_FlushCaches,
0,
&model_funcs
};
static vid_render_data_t vid_render_data = {
&vid, &r_refdef, &scr_vrect,
0, 0, 0,
0,
0, 0,
0.0,
true, false, false, false,
0,
0, 0,
0,
0.0, 0.0,
0,
r_origin, vpn, vright, vup
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
0,
0,
0,
0,
&vid_render_funcs,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
0,
0,
0,
&vid_render_data,
};
static plugin_t plugin_info = {
qfp_snd_render,
0,
QFPLUGIN_VERSION,
"0.1",
"GL Renderer",
"Copyright (C) 1996-1997 Id Software, Inc.\n"
"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(vid_render, gl)
{
return &plugin_info;
}

View file

@ -0,0 +1,163 @@
/*
vid_render_gl.c
GLSL version of the renderer
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "mod_internal.h"
#include "r_internal.h"
static general_funcs_t plugin_info_general_funcs = {
};
static vid_model_funcs_t model_funcs = {
Mod_LoadExternalTextures,
Mod_LoadLighting,
Mod_SubdivideSurface,
Mod_ProcessTexture,
Mod_LoadAliasModel,
Mod_LoadSpriteModel,
Skin_SetColormap,
Skin_SetSkin,
Skin_SetupSkin,
Skin_SetTranslation,
Skin_ProcessTranslation,
Skin_InitTranslations,
Skin_Init_Textures,
Skin_SetPlayerSkin,
};
static vid_render_funcs_t vid_render_funcs = {
Draw_Init,
Draw_Character,
Draw_String,
Draw_nString,
Draw_AltString,
Draw_ConsoleBackground,
Draw_Crosshair,
Draw_CrosshairAt,
Draw_TileClear,
Draw_Fill,
Draw_TextBox,
Draw_FadeScreen,
Draw_BlendScreen,
Draw_CachePic,
Draw_UncachePic,
Draw_MakePic,
Draw_DestroyPic,
Draw_PicFromWad,
Draw_Pic,
Draw_Picf,
Draw_SubPic,
SCR_UpdateScreen,
SCR_DrawRam,
SCR_DrawFPS,
SCR_DrawTime,
SCR_DrawTurtle,
SCR_DrawPause,
SCR_CaptureBGR,
SCR_ScreenShot,
SCR_DrawStringToSnap,
Fog_Update,
Fog_ParseWorldspawn,
R_ClearState,
R_LoadSkys,
R_NewMap,
R_AddEfrags,
R_RemoveEfrags,
R_EnqueueEntity,
R_LineGraph,
R_AllocDlight,
R_AllocEntity,
R_RenderView,
R_DecayLights,
D_FlushCaches,
0,
&model_funcs
};
static vid_render_data_t vid_render_data = {
&vid, &r_refdef, &scr_vrect,
0, 0, 0,
0,
0, 0,
0.0,
true, false, false, false,
0,
0, 0,
0,
0.0, 0.0,
0,
r_origin, vpn, vright, vup
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
0,
0,
0,
0,
&vid_render_funcs,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
0,
0,
0,
&vid_render_data,
};
static plugin_t plugin_info = {
qfp_snd_render,
0,
QFPLUGIN_VERSION,
"0.1",
"GLSL Renderer",
"Copyright (C) 1996-1997 Id Software, Inc.\n"
"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(vid_render, glsl)
{
return &plugin_info;
}

View file

@ -0,0 +1,163 @@
/*
vid_render_gl.c
SW version of the renderer
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "mod_internal.h"
#include "r_internal.h"
static general_funcs_t plugin_info_general_funcs = {
};
static vid_model_funcs_t model_funcs = {
Mod_LoadExternalTextures,
Mod_LoadLighting,
Mod_SubdivideSurface,
Mod_ProcessTexture,
Mod_LoadAliasModel,
Mod_LoadSpriteModel,
Skin_SetColormap,
Skin_SetSkin,
Skin_SetupSkin,
Skin_SetTranslation,
Skin_ProcessTranslation,
Skin_InitTranslations,
Skin_Init_Textures,
Skin_SetPlayerSkin,
};
static vid_render_funcs_t vid_render_funcs = {
Draw_Init,
Draw_Character,
Draw_String,
Draw_nString,
Draw_AltString,
Draw_ConsoleBackground,
Draw_Crosshair,
Draw_CrosshairAt,
Draw_TileClear,
Draw_Fill,
Draw_TextBox,
Draw_FadeScreen,
Draw_BlendScreen,
Draw_CachePic,
Draw_UncachePic,
Draw_MakePic,
Draw_DestroyPic,
Draw_PicFromWad,
Draw_Pic,
Draw_Picf,
Draw_SubPic,
SCR_UpdateScreen,
SCR_DrawRam,
SCR_DrawFPS,
SCR_DrawTime,
SCR_DrawTurtle,
SCR_DrawPause,
SCR_CaptureBGR,
SCR_ScreenShot,
SCR_DrawStringToSnap,
Fog_Update,
Fog_ParseWorldspawn,
R_ClearState,
R_LoadSkys,
R_NewMap,
R_AddEfrags,
R_RemoveEfrags,
R_EnqueueEntity,
R_LineGraph,
R_AllocDlight,
R_AllocEntity,
R_RenderView,
R_DecayLights,
D_FlushCaches,
0,
&model_funcs
};
static vid_render_data_t vid_render_data = {
&vid, &r_refdef, &scr_vrect,
0, 0, 0,
0,
0, 0,
0.0,
true, false, false, false,
0,
0, 0,
0,
0.0, 0.0,
0,
r_origin, vpn, vright, vup
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
0,
0,
0,
0,
&vid_render_funcs,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
0,
0,
0,
&vid_render_data,
};
static plugin_t plugin_info = {
qfp_snd_render,
0,
QFPLUGIN_VERSION,
"0.1",
"SW Renderer",
"Copyright (C) 1996-1997 Id Software, Inc.\n"
"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(vid_render, sw)
{
return &plugin_info;
}

View file

@ -0,0 +1,163 @@
/*
vid_render_gl.c
SW32 version of the renderer
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "mod_internal.h"
#include "r_internal.h"
static general_funcs_t plugin_info_general_funcs = {
};
static vid_model_funcs_t model_funcs = {
Mod_LoadExternalTextures,
Mod_LoadLighting,
Mod_SubdivideSurface,
Mod_ProcessTexture,
Mod_LoadAliasModel,
Mod_LoadSpriteModel,
Skin_SetColormap,
Skin_SetSkin,
Skin_SetupSkin,
Skin_SetTranslation,
Skin_ProcessTranslation,
Skin_InitTranslations,
Skin_Init_Textures,
Skin_SetPlayerSkin,
};
static vid_render_funcs_t vid_render_funcs = {
Draw_Init,
Draw_Character,
Draw_String,
Draw_nString,
Draw_AltString,
Draw_ConsoleBackground,
Draw_Crosshair,
Draw_CrosshairAt,
Draw_TileClear,
Draw_Fill,
Draw_TextBox,
Draw_FadeScreen,
Draw_BlendScreen,
Draw_CachePic,
Draw_UncachePic,
Draw_MakePic,
Draw_DestroyPic,
Draw_PicFromWad,
Draw_Pic,
Draw_Picf,
Draw_SubPic,
SCR_UpdateScreen,
SCR_DrawRam,
SCR_DrawFPS,
SCR_DrawTime,
SCR_DrawTurtle,
SCR_DrawPause,
SCR_CaptureBGR,
SCR_ScreenShot,
SCR_DrawStringToSnap,
Fog_Update,
Fog_ParseWorldspawn,
R_ClearState,
R_LoadSkys,
R_NewMap,
R_AddEfrags,
R_RemoveEfrags,
R_EnqueueEntity,
R_LineGraph,
R_AllocDlight,
R_AllocEntity,
R_RenderView,
R_DecayLights,
D_FlushCaches,
0,
&model_funcs
};
static vid_render_data_t vid_render_data = {
&vid, &r_refdef, &scr_vrect,
0, 0, 0,
0,
0, 0,
0.0,
true, false, false, false,
0,
0, 0,
0,
0.0, 0.0,
0,
r_origin, vpn, vright, vup
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
0,
0,
0,
0,
&vid_render_funcs,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
0,
0,
0,
&vid_render_data,
};
static plugin_t plugin_info = {
qfp_snd_render,
0,
QFPLUGIN_VERSION,
"0.1",
"SW32 Renderer",
"Copyright (C) 1996-1997 Id Software, Inc.\n"
"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(vid_render, sw32)
{
return &plugin_info;
}

View file

@ -36,8 +36,7 @@ AM_CFLAGS= @PTHREAD_CFLAGS@
bin_PROGRAMS= @NQ_TARGETS@
EXTRA_PROGRAMS= nq-fbdev nq-glx nq-glslx nq-mgl nq-sdl nq-sdl32 nq-sgl \
nq-sglsl nq-svga nq-3dfx nq-wgl nq-x11 nq-server
EXTRA_PROGRAMS= nq-fbdev nq-sdl nq-svga nq-wgl nq-x11 nq-server
noinst_LIBRARIES= @nq_libs@
EXTRA_LIBRARIES=libnq_client.a libnq_common.a libnq_sdl.a libnq_server.a
@ -87,14 +86,12 @@ server_libs = libnq_server.a libnq_common.a
# Software-rendering targets
soft_QFLIBS= $(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
# ... Linux FBDev
nq_fbdev_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_QFLIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/video/targets/libQFfbdev.la \
$(client_LIBS)
nq_fbdev_SOURCES= sys_unix.c
@ -102,24 +99,13 @@ nq_fbdev_LDADD= $(nq_fbdev_libs) $(NET_LIBS)
nq_fbdev_LDFLAGS= $(common_ldflags)
nq_fbdev_DEPENDENCIES= $(nq_fbdev_libs)
# ... SciTech MGL
nq_mgl_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_QFLIBS) \
$(top_builddir)/libs/video/targets/libQFmgl.la \
$(client_LIBS)
nq_mgl_SOURCES= sys_win.c
nq_mgl_LDADD= $(nq_mgl_libs) $(MGL_LIBS) $(NET_LIBS)
nq_mgl_LDFLAGS= $(common_ldflags)
nq_mgl_DEPENDENCIES= $(nq_mgl_libs)
# ... SDL, version 1.2 and higher
nq_sdl_libs= \
libnq_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_QFLIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/video/targets/libQFsdl.la \
$(client_LIBS)
nq_sdl_SOURCES=sdl_link.c
@ -127,25 +113,12 @@ nq_sdl_LDADD= $(nq_sdl_libs) $(SDL_LIBS) $(NET_LIBS)
nq_sdl_LDFLAGS= $(common_ldflags)
nq_sdl_DEPENDENCIES= $(nq_sdl_libs)
# ... 32-bit software, SDL
nq_sdl32_libs= \
libnq_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/video/targets/libQFsdl32.la \
$(client_LIBS)
nq_sdl32_SOURCES=sdl_link.c
nq_sdl32_LDADD= $(nq_sdl32_libs) $(SDL_LIBS) $(NET_LIBS)
nq_sdl32_LDFLAGS= $(common_ldflags)
nq_sdl32_DEPENDENCIES= $(nq_sdl32_libs)
# ... Linux SVGAlib
nq_svga_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_QFLIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/video/targets/libQFsvga.la \
$(client_LIBS)
nq_svga_SOURCES= sys_unix.c
@ -157,7 +130,8 @@ nq_svga_DEPENDENCIES= $(nq_svga_libs)
nq_x11_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_QFLIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/video/targets/libQFx11.la \
$(client_LIBS)
nq_x11_SOURCES= sys_unix.c
@ -169,79 +143,6 @@ nq_x11_DEPENDENCIES= $(nq_x11_libs)
# OpenGL-using targets
opengl_QFLIBS= \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
glsl_QFLIBS= \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
# ... Linux 3DFX
nq_3dfx_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(opengl_QFLIBS) \
$(top_builddir)/libs/video/targets/libQFtdfx.la \
$(client_LIBS)
nq_3dfx_SOURCES= sys_unix.c
nq_3dfx_LDADD= $(nq_3dfx_libs) $(SVGA_LIBS) $(NET_LIBS)
nq_3dfx_LDFLAGS= $(common_ldflags)
nq_3dfx_DEPENDENCIES= $(nq_3dfx_libs)
# ... OpenGL in X Window
nq_glx_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(opengl_QFLIBS) \
$(top_builddir)/libs/video/targets/libQFglx.la \
$(client_LIBS)
nq_glx_SOURCES= sys_unix.c
nq_glx_LDADD= $(nq_glx_libs) \
$(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \
-lXext $(X_EXTRA_LIBS) $(DL_LIBS) $(NET_LIBS)
nq_glx_LDFLAGS= $(common_ldflags)
nq_glx_DEPENDENCIES= $(nq_glx_libs)
nq_glslx_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(glsl_QFLIBS) \
$(top_builddir)/libs/video/targets/libQFglslx.la \
$(client_LIBS)
nq_glslx_SOURCES= sys_unix.c
nq_glslx_LDADD= $(nq_glslx_libs) \
$(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \
-lXext $(X_EXTRA_LIBS) $(DL_LIBS) $(NET_LIBS)
nq_glslx_LDFLAGS= $(common_ldflags)
nq_glslx_DEPENDENCIES= $(nq_glslx_libs)
# ... Simple Directmedia Layer, version 1.2 and higher, in GL mode
nq_sgl_libs= \
libnq_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(opengl_QFLIBS) \
$(top_builddir)/libs/video/targets/libQFsgl.la \
$(client_LIBS)
nq_sgl_SOURCES=sdl_link.c
nq_sgl_LDADD= $(nq_sgl_libs) $(SDL_LIBS) $(DL_LIBS) $(NET_LIBS)
nq_sgl_LDFLAGS= $(common_ldflags)
nq_sgl_DEPENDENCIES= $(nq_sgl_libs)
# ... Simple Directmedia Layer, version 1.2 and higher, in GLSL mode
nq_sglsl_libs= \
libnq_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(glsl_QFLIBS) \
$(top_builddir)/libs/video/targets/libQFsglsl.la \
$(client_LIBS)
nq_sglsl_SOURCES=sdl_link.c
nq_sglsl_LDADD= $(nq_sglsl_libs) $(SDL_LIBS) $(DL_LIBS) $(NET_LIBS)
nq_sglsl_LDFLAGS= $(common_ldflags)
nq_sglsl_DEPENDENCIES= $(nq_sglsl_libs)
# ... SGI/Microsoft WGL (Windows OpenGL)
nq_wgl_libs= \
$(client_libs) \

View file

@ -36,9 +36,8 @@ AM_CFLAGS= @PTHREAD_CFLAGS@
bin_PROGRAMS= @QW_TARGETS@
EXTRA_PROGRAMS= qw-client-fbdev qw-client-glx qw-client-glslx qw-client-mgl \
qw-client-sdl qw-client-sdl32 qw-client-sgl qw-client-sglsl \
qw-client-svga qw-client-3dfx qw-client-wgl qw-client-x11 \
EXTRA_PROGRAMS= \
qw-client-fbdev qw-client-sdl qw-client-svga qw-client-wgl qw-client-x11 \
qw-server qw-master
noinst_LIBRARIES= @qw_libs@
@ -117,14 +116,12 @@ libqw_client_a_SOURCES= \
# Software-rendering clients
soft_LIBS= $(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
# ... Linux FBDev
qw_client_fbdev_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_LIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
$(top_builddir)/libs/video/targets/libQFfbdev.la \
$(client_LIBS)
qw_client_fbdev_SOURCES= cl_sys_unix.c
@ -132,24 +129,13 @@ qw_client_fbdev_LDADD= $(qw_client_fbdev_libs) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_fbdev_LDFLAGS= $(common_ldflags)
qw_client_fbdev_DEPENDENCIES= $(qw_client_fbdev_libs)
# ... SciTech MGL
qw_client_mgl_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_LIBS) \
$(top_builddir)/libs/video/targets/libQFmgl.la \
$(client_LIBS)
qw_client_mgl_SOURCES= cl_sys_win.c
qw_client_mgl_LDADD= $(qw_client_mgl_libs) $(MGL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_mgl_LDFLAGS= $(common_ldflags)
qw_client_mgl_DEPENDENCIES= $(qw_client_mgl_libs)
# ... Simple DirectMedia Layer, version 1.2 and higher
qw_client_sdl_libs= \
libqw_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_LIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
$(top_builddir)/libs/video/targets/libQFsdl.la \
$(client_LIBS)
qw_client_sdl_SOURCES=sdl_link.c
@ -157,25 +143,12 @@ qw_client_sdl_LDADD= libqw_sdl.a $(qw_client_sdl_libs) $(SDL_LIBS) $(NET_LIBS) $
qw_client_sdl_LDFLAGS= $(common_ldflags)
qw_client_sdl_DEPENDENCIES= libqw_sdl.a $(qw_client_sdl_libs)
# ... 32-bit software, SDL
qw_client_sdl32_libs= \
libqw_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la \
$(top_builddir)/libs/video/targets/libQFsdl32.la \
$(client_LIBS)
qw_client_sdl32_SOURCES=sdl_link.c
qw_client_sdl32_LDADD= libqw_sdl.a $(qw_client_sdl32_libs) $(SDL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_sdl32_LDFLAGS=$(common_ldflags)
qw_client_sdl32_DEPENDENCIES= libqw_sdl.a $(qw_client_sdl32_libs)
# ... Linux SVGAlib
qw_client_svga_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_LIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
$(top_builddir)/libs/video/targets/libQFsvga.la \
$(client_LIBS)
qw_client_svga_SOURCES= cl_sys_unix.c
@ -187,7 +160,8 @@ qw_client_svga_DEPENDENCIES= $(qw_client_svga_libs)
qw_client_x11_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(soft_LIBS) \
$(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
$(top_builddir)/libs/video/targets/libQFx11.la \
$(client_LIBS)
qw_client_x11_SOURCES= cl_sys_unix.c
@ -197,81 +171,6 @@ qw_client_x11_LDADD= $(qw_client_x11_libs) \
qw_client_x11_LDFLAGS= $(common_ldflags)
qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs)
# OpenGL-using clients
opengl_LIBS= $(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
glsl_LIBS= $(top_builddir)/libs/video/renderer/libQFrenderer.la \
$(top_builddir)/libs/models/libQFmodels.la
# ... OpenGL in X Window
qw_client_glx_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFglx.la \
$(client_LIBS)
qw_client_glx_SOURCES= cl_sys_unix.c
qw_client_glx_LDADD= $(qw_client_glx_libs) \
$(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \
-lXext $(X_EXTRA_LIBS) $(DL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_glx_LDFLAGS= $(common_ldflags)
qw_client_glx_DEPENDENCIES= $(qw_client_glx_libs)
# ... OpenGLSL in X Window
qw_client_glslx_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(glsl_LIBS) \
$(top_builddir)/libs/video/targets/libQFglslx.la \
$(client_LIBS)
qw_client_glslx_SOURCES= cl_sys_unix.c
qw_client_glslx_LDADD= $(qw_client_glslx_libs) \
$(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \
-lXext $(X_EXTRA_LIBS) $(DL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_glslx_LDFLAGS= $(common_ldflags)
qw_client_glslx_DEPENDENCIES= $(qw_client_glslx_libs)
# ... Linux 3DFX
qw_client_3dfx_libs= \
$(client_libs) \
$(cl_plugin_LIBS) \
$(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFtdfx.la \
$(client_LIBS)
qw_client_3dfx_SOURCES= cl_sys_unix.c
qw_client_3dfx_LDADD= $(qw_client_3dfx_libs) \
$(SVGA_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_3dfx_LDFLAGS= $(common_ldflags)
qw_client_3dfx_DEPENDENCIES= $(qw_client_3dfx_libs)
# ... Simple DirectMedia Layer, version 1.2 and higher, in GL mode
qw_client_sgl_libs= \
libqw_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(opengl_LIBS) \
$(top_builddir)/libs/video/targets/libQFsgl.la \
$(client_LIBS)
qw_client_sgl_SOURCES=sdl_link.c
qw_client_sgl_LDADD= $(qw_client_sgl_libs) $(SDL_LIBS) $(DL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_sgl_LDFLAGS= $(common_ldflags)
qw_client_sgl_DEPENDENCIES= $(qw_client_sgl_libs)
# ... Simple DirectMedia Layer, version 1.2 and higher, in GLSL mode
qw_client_sglsl_libs= \
libqw_sdl.a \
$(client_libs) \
$(cl_plugin_LIBS) \
$(glsl_LIBS) \
$(top_builddir)/libs/video/targets/libQFsglsl.la \
$(client_LIBS)
qw_client_sglsl_SOURCES=sdl_link.c
qw_client_sglsl_LDADD= $(qw_client_sglsl_libs) $(SDL_LIBS) $(DL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_sglsl_LDFLAGS= $(common_ldflags)
qw_client_sglsl_DEPENDENCIES= $(qw_client_sglsl_libs)
# ... SGI/Microsoft WGL (Windows OpenGL)
qw_client_wgl_libs= \
$(client_libs) \