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fix the scrag = fiend bug
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@ -664,6 +664,7 @@ Host_Loadgame_f (void)
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spawn_parms[i] = atof (PL_String (PL_ObjectAtIndex (item, i)));
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}
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current_skill = atoi (PL_String (PL_ObjectForKey (game, "current_skill")));
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Cvar_SetValue (skill, current_skill);
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mapname = strdup (PL_String (PL_ObjectForKey (game, "name")));
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CL_Disconnect_f ();
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