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https://git.code.sf.net/p/quake/quakeforge
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Set the skybox from the map's worldspawn sky field.
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3 changed files with 36 additions and 0 deletions
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@ -200,6 +200,9 @@ typedef struct
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struct model_s *model_precache[MAX_MODELS];
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struct model_s *model_precache[MAX_MODELS];
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struct sfx_s *sound_precache[MAX_SOUNDS];
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struct sfx_s *sound_precache[MAX_SOUNDS];
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struct plitem_s *edicts;
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struct plitem_s *worldspawn;
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char levelname[40]; // for display on solo scoreboard
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char levelname[40]; // for display on solo scoreboard
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int viewentity; // cl_entitites[cl.viewentity] = player
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int viewentity; // cl_entitites[cl.viewentity] = player
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int maxclients;
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int maxclients;
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@ -39,6 +39,7 @@ static __attribute__ ((used)) const char rcsid[] =
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#include "QF/keys.h"
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#include "QF/keys.h"
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#include "QF/msg.h"
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#include "QF/msg.h"
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#include "QF/plugin.h"
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#include "QF/plugin.h"
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#include "QF/qfplist.h"
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#include "QF/render.h"
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#include "QF/render.h"
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#include "QF/screen.h"
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#include "QF/screen.h"
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#include "QF/skin.h"
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#include "QF/skin.h"
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@ -149,6 +150,9 @@ CL_ClearState (void)
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if (!sv.active)
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if (!sv.active)
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Host_ClearMemory ();
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Host_ClearMemory ();
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if (cl.edicts)
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PL_Free (cl.edicts);
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// wipe the entire cl structure
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// wipe the entire cl structure
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memset (&cl, 0, sizeof (cl));
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memset (&cl, 0, sizeof (cl));
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r_force_fullscreen = 0;
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r_force_fullscreen = 0;
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@ -47,6 +47,7 @@ static __attribute__ ((used)) const char rcsid[] =
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#include "QF/idparse.h"
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#include "QF/idparse.h"
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#include "QF/input.h"
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#include "QF/input.h"
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#include "QF/msg.h"
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#include "QF/msg.h"
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#include "QF/qfplist.h"
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#include "QF/sys.h"
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#include "QF/sys.h"
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#include "QF/screen.h"
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#include "QF/screen.h"
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#include "QF/skin.h"
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#include "QF/skin.h"
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@ -122,6 +123,24 @@ const char *svc_strings[] = {
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float r_gravity;
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float r_gravity;
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dstring_t *centerprint;
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dstring_t *centerprint;
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static void
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CL_LoadSky (void)
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{
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plitem_t *item;
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const char *name = 0;
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if (!cl.worldspawn) {
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R_LoadSkys (0);
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return;
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}
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if ((item = PL_ObjectForKey (cl.worldspawn, "sky"))
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|| (item = PL_ObjectForKey (cl.worldspawn, "skyname"))
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|| (item = PL_ObjectForKey (cl.worldspawn, "skyname"))) {
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name = PL_String (item);
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}
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R_LoadSkys (name);
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}
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/*
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/*
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CL_EntityNum
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CL_EntityNum
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@ -282,6 +301,16 @@ CL_NewMap (const char *mapname)
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Con_NewMap ();
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Con_NewMap ();
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Sbar_CenterPrint (0);
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Sbar_CenterPrint (0);
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if (cl.model_precache[1] && cl.model_precache[1]->entities) {
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static progs_t edpr;
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cl.edicts = ED_Parse (&edpr, cl.model_precache[1]->entities);
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if (cl.edicts) {
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cl.worldspawn = PL_ObjectAtIndex (cl.edicts, 0);
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CL_LoadSky ();
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}
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}
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map_cfg (mapname, 1);
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map_cfg (mapname, 1);
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}
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}
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