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[ui] Use View_Delete to delete the view
It's there for a reason :P. Fixes most of the really bad behavior after disabling some widgets (re-layout isn't working at all, though, and adding the widgets back again puts them in the wrong place).
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1 changed files with 1 additions and 1 deletions
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@ -242,7 +242,7 @@ prune_objects (imui_ctx_t *ctx)
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if ((*s)->frame_count == ctx->frame_count) {
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if ((*s)->frame_count == ctx->frame_count) {
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s = &(*s)->next;
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s = &(*s)->next;
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} else {
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} else {
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ECS_DelEntity (ctx->csys.reg, (*s)->entity);
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View_Delete (View_FromEntity (ctx->vsys, (*s)->entity));
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Hash_Del (ctx->tab, (*s)->label + (*s)->key_offset);
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Hash_Del (ctx->tab, (*s)->label + (*s)->key_offset);
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imui_state_free (ctx, *s);
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imui_state_free (ctx, *s);
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}
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}
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