merge in fixes from the 0.5.3 branch that I forgot to do for 0.5.4 (damn

emergency release:P). Fixes the missing menu.dat from the debs
This commit is contained in:
Bill Currie 2003-10-18 01:52:28 +00:00
parent d2d0cb211c
commit a5ae204d08
2 changed files with 64 additions and 1 deletions

62
NEWS
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@ -30,6 +30,7 @@ Changes from 0.5.2
o General enhancements.
* MVD playback in the qw clients.
* MVD recording in the qw server.
MVD support thanks to qwex 0.165b and highlander
* sv_maxrate changes now take effect immediately rather than when
clients (re)connect or change their rate
* segfault when using "snd_output null" fixed
@ -38,6 +39,53 @@ Changes from 0.5.2
* nq-server will now auto-load the start map if none is specified
* streaming for large sound files
* support for two channel sound files
* partial string buffer audit
* native Windows (win) sound driver finally works and is now default
* DirectX sound support added (dx)
* highchars stripped infokeys terminated properly so they don't contain
garbage
* WGL (nq-wgl.exe and qw-client-wgl.exe) resolution selection brought
in line with all other targets giving the vid_width and vid_height
cvars. Automatic aspect ratio support dropped.
* X11 (nq-x11 and qw-client-x11) no longer hangs on 32bpp displays
* new `view' system giving easier to control hud elements, centered
menus and locatable scoreboard (hud_scoreboard_gravity)
* OSS sound driver fixes: some kernel drivers need write only access,
others need read/write
* able to load/unload semi-arbitrary plug-ins using console commands
* streaming for large sound files (eg., full length oggs)
* stereo sample support
* map command in the rcon admin list
* configurable "quake" directory layout
* server now actually runs properly when there's no network or
console input (eg, bots continue to battle unattended)
* skydome (gl_sky_clip 0) renders correctly
* external entity file support (maps/foo.bsp will use maps/foo.ent if
available)
* map specific config files
* map specific external textures in "textures/mapname/"
* support for more tga formats
* vid_conwidth cvar
* cleaner mouse enter/leave handling for x11 and glx windows
* hexenworld master server
* software and gl (some cards) fish-eye support
* "crosshair 3" for gl clients
* remote screen shots work
* curses console no longer default
* more key-names supported
* Matthew Wong's bsp2bmp `imported' as bsp2img. pcx output only
currently.
* console operator chat messages get echoed
* BSD fseek bug fixed
* no_pogo_stick 3 mode forcing friction independent of jump being
active
* rcon password /never/ gets written as it may be legitimate for
another server (ie, confused person :)
o GIB enhancements
* events system (map change, client enter/leave etc)
* several bug fixes
* documentation
o qfcc enhancements.
* @argc and @argv deprecated in favor of @args.count and @args.list
@ -45,9 +93,23 @@ Changes from 0.5.2
* structure copy
* -L lib search paths and -l now behaves in a more expected manner
* default search paths for includes and libs
* updated man page and command line help
* [super ...] messages work
* categories work
* nested and struct block initializers work
* can access vector elements as vec.x as well as vec_x
* void (void) func; is now valid (no params)
* initialized globals can be used any place a true constant is expected
o qfbsp/qflight/qfvis enhancements
* various crash bug fixes
* hint, skip and detail brush support
* emit clipnodes in the correct order
* groks quest's "map2" format in addition to the original format
o Progs engine enhancements.
* arbitrary size data copying
* optionally handle division by 0 gracefully
Changes from 0.3.0

3
debian/rules vendored
View file

@ -101,7 +101,8 @@ install: build
usr/lib/quakeforge/plugins/cd_linux.so* \
usr/lib/quakeforge/plugins/console_client.so* \
usr/lib/quakeforge/plugins/snd_output_disk.so* \
usr/lib/quakeforge/plugins/snd_render_default.so*
usr/lib/quakeforge/plugins/snd_render_default.so* \
usr/share/games/quakeforge/QF/menu.dat*
dh_installdocs -p$(common) NEWS TODO
dh_installchangelogs -p$(common) ChangeLog