fix a couple places where reliable messages were getting sent to bots.

fixes the segs on bot_add in fbxa
This commit is contained in:
Bill Currie 2004-02-26 23:15:58 +00:00
parent 3855a8e40c
commit a378581570

View file

@ -688,9 +688,12 @@ SV_UpdateToReliableMessages (void)
if (sv_fields.gravity != -1
&& host_client->entgravity != SVfloat (ent, gravity)) {
host_client->entgravity = SVfloat (ent, gravity);
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_entgravity, 5);
MSG_ReliableWrite_Float (&host_client->backbuf,
host_client->entgravity);
if (host_client->state != cs_server) {
MSG_ReliableWrite_Begin (&host_client->backbuf,
svc_entgravity, 5);
MSG_ReliableWrite_Float (&host_client->backbuf,
host_client->entgravity);
}
if (sv.demorecording) {
DemoWrite_Begin (dem_single, i, 5);
MSG_WriteByte (&demo.dbuf->sz, svc_entgravity);
@ -700,9 +703,12 @@ SV_UpdateToReliableMessages (void)
if (sv_fields.maxspeed != -1
&& host_client->maxspeed != SVfloat (ent, maxspeed)) {
host_client->maxspeed = SVfloat (ent, maxspeed);
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_maxspeed, 5);
MSG_ReliableWrite_Float (&host_client->backbuf,
host_client->maxspeed);
if (host_client->state != cs_server) {
MSG_ReliableWrite_Begin (&host_client->backbuf,
svc_maxspeed, 5);
MSG_ReliableWrite_Float (&host_client->backbuf,
host_client->maxspeed);
}
if (sv.demorecording) {
DemoWrite_Begin (dem_single, i, 5);
MSG_WriteByte (&demo.dbuf->sz, svc_maxspeed);