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[qwaq] Copy only those bytes in the colormap tex
The fullbright count byte in a colormap is not in the generated colormap texture data. Attempting to read it results in an angry valgrind.
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1 changed files with 4 additions and 1 deletions
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@ -303,7 +303,10 @@ generate_colormap (void)
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memcpy (colors[i][224], colors[31][224], 32 * 3);
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}
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tex_t *cmap = ConvertImage (&tex, default_palette[0]);
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memcpy (default_colormap, cmap->data, sizeof (default_colormap));
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// the colormap has an extra byte indicating the number of fullbright
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// entries, but that byte is not in the image, so don't try to copy it,
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// thus the - 1
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memcpy (default_colormap, cmap->data, sizeof (default_colormap) - 1);
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free (cmap);
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}
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