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Fix the gl test... again :/
Actually, it probably doesn't make any difference, but making it look right is still important.
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@ -377,7 +377,7 @@ CheckAnisotropyExtensions (void)
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static void
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CheckBGRAExtensions (void)
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{
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if (gl_major > 1 || (gl_major >= 1 && gl_minor >= 3)) {
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if (gl_major > 1 || (gl_major == 1 && gl_minor >= 3)) {
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gl_bgra_capable = true;
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} else if (QFGL_ExtensionPresent ("GL_EXT_bgra")) {
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gl_bgra_capable = true;
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