white space

This commit is contained in:
Bill Currie 2010-12-09 13:34:37 +09:00
parent 1291766298
commit a062c758fd

View file

@ -334,8 +334,8 @@ SV_Physics_Client (edict_t *ent, int num)
case MOVETYPE_WALK: case MOVETYPE_WALK:
if (!SV_RunThink (ent)) if (!SV_RunThink (ent))
return; return;
if (!SV_CheckWater (ent) && !((int) SVfloat (ent, flags) & if (!SV_CheckWater (ent)
FL_WATERJUMP)) && !((int) SVfloat (ent, flags) & FL_WATERJUMP))
SV_AddGravity (ent); SV_AddGravity (ent);
SV_CheckStuck (ent); SV_CheckStuck (ent);
SV_WalkMove (ent); SV_WalkMove (ent);
@ -364,9 +364,9 @@ SV_Physics_Client (edict_t *ent, int num)
(int) SVfloat (ent, movetype)); (int) SVfloat (ent, movetype));
} }
// call standard player post-think
SV_LinkEdict (ent, true); SV_LinkEdict (ent, true);
// call standard player post-think
*sv_globals.time = sv.time; *sv_globals.time = sv.time;
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, ent); *sv_globals.self = EDICT_TO_PROG (&sv_pr_state, ent);
PR_ExecuteProgram (&sv_pr_state, sv_funcs.PlayerPostThink); PR_ExecuteProgram (&sv_pr_state, sv_funcs.PlayerPostThink);