luma tweak (redundant code removal) from Grievre

This commit is contained in:
Bill Currie 2003-12-23 07:22:04 +00:00
parent c917233165
commit 9f76665963

View file

@ -70,40 +70,6 @@ Mod_ProcessTexture (miptex_t *mt, texture_t *tx)
true, false, 1);
}
static tex_t *
Mod_ProcessLuma (tex_t *luma)
{
byte *data;
int i;
size_t size = luma->width * luma->height;
tex_t *newluma = luma;
if (luma->format < 3)
return luma;
if (luma->format == 3) {
// Doesn't have alpha, let's give it some.
newluma = Hunk_TempAlloc (field_offset (tex_t, data[size * 4]));
for (i = 0; i < size; i++) {
newluma->data[i * 4] = luma->data[i * 3];
newluma->data[i * 4 + 1] = luma->data[i * 3 + 1];
newluma->data[i * 4 + 2] = luma->data[i * 3 + 2];
newluma->data[i * 4 + 3] = 0xFF;
}
newluma->format = 4;
}
data = newluma->data;
for (i = 0; i < size * 4; i += 4) {
if (!(data[i] | data[i + 1] | data[i + 2]))
data[i + 3] = 0;
}
return newluma;
}
static tex_t *
Mod_LoadAnExternalTexture (char * tname, char *mname)
@ -154,15 +120,17 @@ Mod_LoadExternalTextures (model_t *mod)
luma = Mod_LoadAnExternalTexture (va ("%s_glow", tx->name),
mod->name);
tx->gl_fb_texturenum = 0; // what about paletted (pcx)?
if (luma) {
if (luma->format > 2) // If false, something's on crack
luma = Mod_ProcessLuma (luma);
tx->gl_fb_texturenum = 0;
if (luma) {
tx->gl_fb_texturenum =
GL_LoadTexture (va ("fb_%s", tx->name), luma->width,
luma->height, luma->data, true, true,
luma->format);
} else if (base->format == 1) {
tx->gl_fb_texturenum =
Mod_Fullbright (luma->data, luma->width, luma->height,
va("fb_%s", tx->name));
}
}
}