[qflight] Remove minlights

It seems to be have been DOA (even in the original qutils light).
This commit is contained in:
Bill Currie 2021-03-21 10:11:53 +09:00
parent 7650df3400
commit 9e633e7230
3 changed files with 0 additions and 39 deletions

View file

@ -97,8 +97,6 @@ extern vec3_t bsp_yvector;
extern qboolean extrasamples;
extern float minlights[MAX_MAP_FACES];
void LoadNodes (const char *file);
qboolean TestLine (lightinfo_t *l, const vec3_t start, const vec3_t stop);
qboolean TestSky (lightinfo_t *l, const vec3_t start, const vec3_t stop);

View file

@ -508,38 +508,6 @@ SkyLightFace (entity_t *ent, int sun, lightinfo_t *l)
}
}
#if 0
static void
FixMinlight (lightinfo_t *l)
{
float minlight;
int i, j;
minlight = minlights[l->surfnum];
// if minlight is set, there must be a style 0 light map
if (!minlight)
return;
for (i = 0; i < l->numlightstyles; i++) {
if (l->lightstyles[i] == 0)
break;
}
if (i == l->numlightstyles) {
if (l->numlightstyles == MAXLIGHTMAPS)
return; // oh well..
for (j = 0; j < l->numsurfpt; j++)
l->lightmaps[i][j] = minlight;
l->lightstyles[i] = 0;
l->numlightstyles++;
} else {
for (j = 0; j < l->numsurfpt; j++)
if (l->lightmaps[i][j] < minlight)
l->lightmaps[i][j] = minlight;
}
}
#endif
void
LightFace (lightinfo_t *l, int surfnum)
{
@ -590,8 +558,6 @@ LightFace (lightinfo_t *l, int surfnum)
SkyLightFace (world_entity, i, l);
}
// FixMinlight (&l);
for (i = 0; i < MAXLIGHTMAPS; i++)
if (l->lightstyles[i] == 255)
break;

View file

@ -78,9 +78,6 @@ vec3_t bsp_origin;
qboolean extrasamples;
float minlights[MAX_MAP_FACES];
int
GetFileSpace (int size)
{