make a note about my disagreement with "formats". There is disagreement with

"models" but that can be sorted later
This commit is contained in:
Bill Currie 2001-05-10 21:33:48 +00:00
parent ab29863c04
commit 9e52646b62
1 changed files with 9 additions and 1 deletions

10
TODO
View File

@ -84,7 +84,7 @@ o +--- filesystem Filesystem code
| | (the code for normal fs is also here)
o | +--- pakfile Quake Pakfiles
o | +--- qfp QuakeForge Package
o +--- formats
o +--- formats [1]
o | +--- bsp29 Quake BSP read/write
o | +--- bsp66 QuakeForge native BSP read/write
o | +--- mdl Quake model read/write
@ -125,6 +125,14 @@ o \--- world 3D layout engine (includes objects)
Talks to the sound and video renderers
to output frames
[1] taniwha feels that formats is wrong and is using models with the
following structure:
libs
models generic api code
alias alias model loading code
brush brush model loading code
sprite sprite model loading code
textures texture reading/writing code
Decided old menu structure was pointless and nobody cared.
So we don't forget something in the binds menu: