mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
Updated the header to zoom.gib, removed cb.gib pending a rewrite for the
new version of GIB, and added two scripts from alphageek.
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4 changed files with 153 additions and 184 deletions
58
doc/config/gib/adjustvolume.gib
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58
doc/config/gib/adjustvolume.gib
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@ -0,0 +1,58 @@
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// adjustvolume.gib
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//
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// Volume adjustment script for GIB in QuakeForge 0.5.3
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//
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// Copyright (C) 2003 Erik Jan Tromp
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to:
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//
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// Free Software Foundation, Inc.
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// 59 Temple Place - Suite 330
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// Boston, MA 02111-1307, USA
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//
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// Updated for QuakeForge 0.5.3 by Brian Koropoff
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// this thing is primitive. as such, any attempt to break it will
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// succeed. use your head!
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// simply set up a couple of bindings like the ones below..
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// in_bind IMT_0 K_KP_MINUS "adjustvolume 5" // Increase 5 percent
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// in_bind IMT_0 K_KP_PLUS "adjustvolume -5" // Decrease 5 percent
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// & something like this in autoexec.cfg..
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// // on the fly volume adjust
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// exec adjustvolume.gib
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// set maxvolume (whatever max volume you want)
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domain adjustvolume
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global rcsid = "$Id$"
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global slider = "\129\129\129\129\129\129\129\129\129\129\129\129\129\129\129\129"
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set maxvolume 1.5
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function adjustvolume {
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if (#args != 2) {return}
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hold_volume = ($volume + $maxvolume * $args[1] / 100)
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if ($hold_volume < 0) {hold_volume = 0} else if ($hold_volume > $maxvolume) {hold_volume = $maxvolume}
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set volume $hold_volume
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ratio = ($volume / $maxvolume)
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percent = `split ($ratio * 100) .`
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index = ($ratio * 15)
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print::center "Volume: ", $percent, "%\n\n", "\128", `slice $slider 0 $index`, "\131", `slice $slider $index -1`, "\130"
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play "doors/runetry.wav"
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}
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function::export adjustvolume
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@ -1,182 +0,0 @@
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// cb.gib
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//
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// CustomTF class builder for GIB in QuakeForge 0.5
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//
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// Copyright (C) 2002 Brian Koropoff
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to:
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//
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// Free Software Foundation, Inc.
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// 59 Temple Place - Suite 330
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// Boston, MA 02111-1307, USA
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//
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// $Id$
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// Instructions:
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//
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// First, you'll need to load a menu for whatever server you are on,
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// otherwise it won't know what items are available and where to find
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// them on the custom menu. To use the provided prozac.menu, you would
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// type:
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// custom::load::menu prozac
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//
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// To load a class, get to the first page of the custom menu and use
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// custom::load::class to load up a class file. To use the provided
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// warlock.class, you would type:
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// custom::load::class warlock
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//
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// To record a class, again get to the first page of the custom menu.
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// Now type custom::record at the menu. This will rebind all your
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// number keys to keep track of what selections you have made.
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// If you decide to restart building your class, you will have to
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// type custom::record again. After you have built your class,
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// press 0 as usual. Instead of spawning, you will get a message
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// that recording has finished. To save your class with the name
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// "engy" you would then type:
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// custom::record::save engy
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// You can now use custom::load::class to construct your class at any
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// time.
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global custom
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custom.load.menu_f = {
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custom.menu.${custom.menu.size}.name = $1
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custom.menu.${custom.menu.size}.size = 0
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function "__menu" $2
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__menu
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custom.menu.size++
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}
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custom.load.item_f = {
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local i
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local n
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i = ${custom.menu.size}
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n = ${custom.menu.$i.size}
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custom.menu.$i.$n = $1
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custom.item.$1 = 1
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custom.item.$1.menu = $i
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custom.item.$1.number = $n
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custom.menu.$i.size++
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}
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custom.load.buy_f = {
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local i n
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ifnot ${custom.item.$1} return
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i = ${custom.item.$1.menu}
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n = ${custom.item.$1.number}
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custom::menu::seek $i
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impulse ($n+1)
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wait; wait; wait
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}
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function custom::load::menu {
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local oldm oldi
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oldm = `function::get menu`
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oldi = `function::get item`
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function "menu" ${custom.load.menu_f}
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function "item" ${custom.load.item_f}
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// Clear out old junk
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global::delete custom.menu
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global::delete custom.item
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custom.menu.size = 0
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exec "custom/", $1, ".menu"
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function "menu" $oldm
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function "item" $oldi
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}
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function custom::load::class {
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local oldb
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oldb = `function::get buy`
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custom.menu.cur = 0
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function "buy" ${custom.load.buy_f}
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exec "custom/", $1, ".class"
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function "buy" $oldb
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}
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function custom::menu::seek::forward {
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custom.menu.cur = (${custom.menu.cur} + 1)
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impulse 9
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wait; wait;
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}
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function custom::menu::seek::backward {
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custom.menu.cur = (${custom.menu.cur} - 1)
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impulse 8
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wait; wait;
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}
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function custom::menu::seek {
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local func
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if (${custom.menu.cur} < $1) {
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func = custom::menu::seek::forward
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} else {
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func = custom::menu::seek::backward
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}
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while (${custom.menu.cur} != $1) $func
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}
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function custom::record::item {
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local m line
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m = ${custom.menu.cur}
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ifnot ($1 < ${custom.menu.$m.size}) return
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line = "buy \"", ${custom.menu.$m.$1}, "\""
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custom.recording = ${custom.recording}, "\n", $line
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impulse ($1+1)
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}
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function custom::record::seek {
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local new
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new = (${custom.menu.cur} + $1)
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if ($new < 0 || $new >= ${custom.menu.size}) return
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custom.menu.cur = $new
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if ($1 < 0) {
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impulse 8
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} else {
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impulse 9
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}
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}
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function custom::record::stop {
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bind "0" "impulse 10"
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for i in `range 1 9` {
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bind $i "impulse ", $i
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}
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echo "CustomBuild-> Recording finished"
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custom.recording = "// Script recorded by CustomTF class builder", ${custom.recording}
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}
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function custom::record {
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custom.menu.cur = 0
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custom.recording = ""
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bind "0" "custom::record::stop"
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bind "8" "custom::record::seek -1"
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bind "9" "custom::record::seek 1"
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for i in `range 1 7` {
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bind $i "custom::record::item ",($i-1)
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}
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echo "CustomBuild-> Recording class. Please build a class as usual."
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custom
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}
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function custom::record::save {
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local file
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file = "custom/", $1, ".class"
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echo "Saving class script to ", $file, "..."
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file::write $file ${custom.recording}
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}
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function::export custom::load::menu custom::load::class custom::record::item
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function::export custom::record::seek custom::record::stop custom::record custom::record::save
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91
doc/config/gib/sshot.gib
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91
doc/config/gib/sshot.gib
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@ -0,0 +1,91 @@
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// sshot.gib
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//
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// Screenshot script for GIB in QuakeForge 0.5.3
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//
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// Copyright (C) 2003 Erik Jan Tromp
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to:
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//
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// Free Software Foundation, Inc.
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// 59 Temple Place - Suite 330
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// Boston, MA 02111-1307, USA
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//
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// Updated for QuakeForge 0.5.3 by Brian Koropoff
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// save settings, set maximum eyecandy, take shot, restore settings
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// eyecandy settings for screenshots:
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// crosshair 0 (off)
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// r_dlight_lightmap 1 (on)
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// r_shadows 1 (on)
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// r_wateralpha 0.3 (translucent)
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// show_fps 0 (off)
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domain sshot
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global rcsid = "$Id$"
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global cvars = crosshair r_dlight_lightmap r_shadows r_wateralpha show_fps
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function cvar::save {
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for i in @args[1:] {
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dprint "Saving cvar ", $i, ".\n"
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global hold_$i = ${$i}
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}
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}
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function cvar::restore {
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for i in @args[1:] {
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dprint "Restoring cvar", $i, " to ", ${hold_$i}, ".\n"
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set $i ${hold_$i}
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}
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}
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function sshot {
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cvar::save @cvars
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set crosshair 0
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set r_dlight_lightmap 1
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set r_shadows 1
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set r_wateralpha 0.3
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set show_fps 0
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wait
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if (#args == 2) { // named screenshot
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// find next available name
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name_s = 0
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for name_t in `file::find qf???.tga` {
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if (`slice $name_t 2 5` > $name_s) {break}
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name_s = ($name_s + 1)
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}
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// take shot _now_
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screenshot
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// pad & normalize source
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name_s = "00", $name_s
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name_s = "qf", `slice $name_s -3 0`, ".tga"
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// destination specified with extension?
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name_d = $args[1]
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ifnot $(equal $(slice $name_d -4 0) ".tga") {
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name_d = $name_d, ".tga"
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}
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// rename
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file::move $name_s $name_d
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} else {
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screenshot // generic screenshot
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}
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wait
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cvar::restore @cvars
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}
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function::export sshot
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@ -22,9 +22,11 @@
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// 59 Temple Place - Suite 330
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// Boston, MA 02111-1307, USA
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//
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// $Id$
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domain zoom
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global rcsid = "$Id$"
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global amp
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global fov
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global min
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@ -33,7 +35,7 @@ global step
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global mult
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global zoomed
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// clamp returns the second argument clamped
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// zoom::clamp returns the second argument clamped
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// between the first and third
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function zoom::clamp {
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if ($args[2] < $args[1]) {
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