Apply some wart remover.

hungarian notation... *twitch*
This commit is contained in:
Bill Currie 2013-01-13 16:07:11 +09:00
parent 1503626847
commit 9c812f39ce

View file

@ -115,7 +115,7 @@ vrect_t scr_vrect;
qboolean scr_skipupdate;
void
R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)
R_SetVrect (vrect_t *vrectin, vrect_t *vrect, int lineadj)
{
float size;
int h;
@ -129,22 +129,22 @@ R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)
}
size /= 100.0;
h = pvrectin->height - lineadj;
h = vrectin->height - lineadj;
pvrect->width = pvrectin->width * size + 0.5;
if (pvrect->width < 96) {
size = 96.0 / pvrectin->width;
pvrect->width = 96; // min for icons
vrect->width = vrectin->width * size + 0.5;
if (vrect->width < 96) {
size = 96.0 / vrectin->width;
vrect->width = 96; // min for icons
}
pvrect->width &= ~7;
vrect->width &= ~7;
pvrect->height = pvrectin->height * size + 0.5;
if (pvrect->height > h)
pvrect->height = h;
pvrect->height &= ~1;
vrect->height = vrectin->height * size + 0.5;
if (vrect->height > h)
vrect->height = h;
vrect->height &= ~1;
pvrect->x = (pvrectin->width - pvrect->width) / 2;
pvrect->y = (h - pvrect->height) / 2;
vrect->x = (vrectin->width - vrect->width) / 2;
vrect->y = (h - vrect->height) / 2;
}
void