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Remove the force 1/100 scaling.
That's part of amp's (or preamp's) job.
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@ -130,7 +130,7 @@ JOY_Move (void)
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if (fabs (value) < ja->deadzone)
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value = -ja->offset;
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value += ja->offset;
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value *= amp * ja->amp / 100.0f;
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value *= amp * ja->amp;
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switch (ja->dest) {
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case js_none:
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// ignore axis
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