mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-18 23:11:38 +00:00
[build] Fix distcheck once again
Probably the hardest part of QF to maintain.
This commit is contained in:
parent
17c3f12ba2
commit
99b568c208
5 changed files with 72 additions and 58 deletions
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@ -22,6 +22,7 @@ EXTRA_DIST += \
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include/dga_check.h \
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include/exp.h \
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include/fbset.h \
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include/gamedefs.h \
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include/garbage.h \
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include/getopt.h \
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include/gib_buffer.h \
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@ -90,6 +91,7 @@ EXTRA_DIST += \
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include/client/locs.h \
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include/client/particles.h \
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include/client/sbar.h \
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include/client/screen.h \
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include/client/state.h \
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include/client/temp_entities.h \
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include/client/view.h \
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@ -169,6 +169,7 @@ include_qf_simd = \
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include_qf_ui = \
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include/QF/ui/inputline.h \
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include/QF/ui/passage.h \
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include/QF/ui/txtbuffer.h \
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include/QF/ui/view.h \
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include/QF/ui/vrect.h
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@ -199,12 +200,14 @@ include_qf_vulkan = \
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include/QF/Vulkan/qf_main.h \
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include/QF/Vulkan/qf_matrices.h \
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include/QF/Vulkan/qf_model.h \
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include/QF/Vulkan/qf_output.h \
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include/QF/Vulkan/qf_palette.h \
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include/QF/Vulkan/qf_particles.h \
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include/QF/Vulkan/qf_renderpass.h \
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include/QF/Vulkan/qf_scene.h \
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include/QF/Vulkan/qf_sprite.h \
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include/QF/Vulkan/qf_texture.h \
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include/QF/Vulkan/qf_translucent.h \
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include/QF/Vulkan/qf_vid.h \
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include/QF/Vulkan/scrap.h \
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include/QF/Vulkan/shader.h \
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@ -12,11 +12,11 @@ XFAIL_TESTS += $(libs_ui_xfail_tests)
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check_PROGRAMS += $(libs_ui_tests) $(libs_ui_xfail_tests)
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libs_ui_test_test_flow_SOURCES=libs/ui/test/test-flow.c
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libs_ui_test_test_flow_LDADD=libs/ui/libQFui.la
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libs_ui_test_test_flow_LDADD=libs/ui/libQFui.la libs/ecs/libQFecs.la
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libs_ui_test_test_flow_DEPENDENCIES=libs/ui/libQFui.la
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libs_ui_test_test_flow_size_SOURCES=libs/ui/test/test-flow-size.c
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libs_ui_test_test_flow_size_LDADD=libs/ui/libQFui.la
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libs_ui_test_test_flow_size_LDADD=libs/ui/libQFui.la libs/ecs/libQFecs.la
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libs_ui_test_test_flow_size_DEPENDENCIES=libs/ui/libQFui.la
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libs_ui_test_test_passage_SOURCES=libs/ui/test/test-passage.c
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@ -343,6 +343,8 @@ composef_c = $(vkshaderpath)/compose.frag.spvc
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oit_blend = $(vkshaderpath)/oit_blend.finc
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oit_store = $(vkshaderpath)/oit_store.finc
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oit_h = $(vkshaderpath)/oit.h
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matrices_h = $(vkshaderpath)/matrices.h
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entity_h = $(vkshaderpath)/entity.h
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aliasv_src = $(vkshaderpath)/alias.vert
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aliasv_c = $(vkshaderpath)/alias.vert.spvc
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aliasf_src = $(vkshaderpath)/alias.frag
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@ -370,47 +372,47 @@ pushcolor_c = $(vkshaderpath)/pushcolor.frag.spvc
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waterwarp_src = $(vkshaderpath)/waterwarp.frag
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waterwarp_c = $(vkshaderpath)/waterwarp.frag.spvc
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$(slice_vert_c): $(slice_vert_src)
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$(slice_vert_c): $(slice_vert_src) $(matrices_h)
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$(glyphv_c): $(glyphv_src)
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$(glyphv_c): $(glyphv_src) $(matrices_h)
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$(glyphf_c): $(glyphf_src)
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$(linev_c): $(linev_src)
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$(linev_c): $(linev_src) $(matrices_h)
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$(linef_c): $(linef_src)
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$(partphysicsc_c): $(partphysicsc_src)
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$(partupdatec_c): $(partupdatec_src)
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$(particlev_c): $(particlev_src)
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$(particlev_c): $(particlev_src) $(matrices_h)
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$(particleg_c): $(particleg_src)
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$(particlef_c): $(particlef_src) $(oit_store) $(oit_h)
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$(sprite_gbufv_c): $(sprite_gbufv_src)
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$(sprite_gbufv_c): $(sprite_gbufv_src) $(matrices_h)
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$(sprite_gbuff_c): $(sprite_gbuff_src)
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$(sprite_depthv_c): $(sprite_depthv_src)
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$(sprite_depthv_c): $(sprite_depthv_src) $(matrices_h)
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$(sprite_depthf_c): $(sprite_depthf_src)
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$(twod_depthf_c): $(twod_depthf_src)
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$(twodv_c): $(twodv_src)
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$(twodv_c): $(twodv_src) $(matrices_h)
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$(twodf_c): $(twodf_src)
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$(quakebspv_c): $(quakebspv_src)
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$(quakebspv_c): $(quakebspv_src) $(entity_h) $(matrices_h)
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$(quakebspf_c): $(quakebspf_src)
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$(bsp_depth_c): $(bsp_depth_src)
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$(bsp_depth_c): $(bsp_depth_src) $(entity_h) $(matrices_h)
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$(bsp_gbufv_c): $(bsp_gbufv_src)
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$(bsp_gbufv_c): $(bsp_gbufv_src) $(entity_h) $(matrices_h)
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$(bsp_gbufg_c): $(bsp_gbufg_src)
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$(bsp_gbuff_c): $(bsp_gbuff_src)
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$(bsp_shadow_c): $(bsp_shadow_src)
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$(bsp_shadow_c): $(bsp_shadow_src) $(entity_h)
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$(bsp_skyf_c): $(bsp_skyf_src) $(oit_store) $(oit_h)
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@ -420,9 +422,9 @@ $(lightingf_c): $(lightingf_src)
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$(composef_c): $(composef_src) $(oit_blend) $(oit_h)
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$(aliasv_c): $(aliasv_src)
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$(aliasv_c): $(aliasv_src) $(matrices_h)
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$(alias_depth_c): $(alias_depth_src)
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$(alias_depth_c): $(alias_depth_src) $(matrices_h)
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$(aliasf_c): $(aliasf_src)
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@ -430,11 +432,11 @@ $(alias_gbuf_c): $(alias_gbuf_src)
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$(alias_shadow_c): $(alias_shadow_src)
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$(iqmv_c): $(iqmv_src)
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$(iqmv_c): $(iqmv_src) $(matrices_h)
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$(iqmf_c): $(iqmf_src)
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$(output_c): $(output_src)
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$(output_c): $(output_src) $(matrices_h)
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$(passthrough_c): $(passthrough_src)
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@ -444,7 +446,7 @@ $(fstrianglest_c): $(fstrianglest_src)
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$(pushcolor_c): $(pushcolor_src)
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$(waterwarp_c): $(waterwarp_src)
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$(waterwarp_c): $(waterwarp_src) $(matrices_h)
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vkshader_c = \
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$(slice_c) \
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@ -520,6 +522,8 @@ BUILT_SOURCES += $(shader_gen)
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# libs/video/renderer/vulkan/pushcolor.frag.spv
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EXTRA_DIST += \
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libs/video/renderer/vulkan/vkparse.plist \
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libs/video/renderer/vulkan/vkparse.h \
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$(rp_deferred_src) \
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$(rp_forward_src) \
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$(rp_output_src) \
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@ -529,41 +533,46 @@ EXTRA_DIST += \
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$(oit_blend) \
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$(oit_store) \
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$(oit_h) \
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libs/video/renderer/vulkan/vkparse.plist \
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libs/video/renderer/vulkan/vkparse.h \
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libs/video/renderer/vulkan/shader/alias.frag \
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libs/video/renderer/vulkan/shader/alias.vert \
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libs/video/renderer/vulkan/shader/alias_depth.vert \
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libs/video/renderer/vulkan/shader/alias_gbuf.frag \
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libs/video/renderer/vulkan/shader/alias_shadow.vert \
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libs/video/renderer/vulkan/shader/bsp_depth.vert \
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libs/video/renderer/vulkan/shader/bsp_gbuf.frag \
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libs/video/renderer/vulkan/shader/bsp_gbuf.geom \
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libs/video/renderer/vulkan/shader/bsp_gbuf.vert \
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libs/video/renderer/vulkan/shader/bsp_shadow.vert \
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libs/video/renderer/vulkan/shader/bsp_sky.frag \
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libs/video/renderer/vulkan/shader/bsp_turb.frag \
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libs/video/renderer/vulkan/shader/compose.frag \
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libs/video/renderer/vulkan/shader/iqm.frag \
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libs/video/renderer/vulkan/shader/iqm.vert \
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libs/video/renderer/vulkan/shader/lighting.frag \
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libs/video/renderer/vulkan/shader/passthrough.vert \
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libs/video/renderer/vulkan/shader/fstriangle.vert \
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libs/video/renderer/vulkan/shader/fstrianglest.vert \
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libs/video/renderer/vulkan/shader/partphysics.comp \
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libs/video/renderer/vulkan/shader/partupdate.comp \
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libs/video/renderer/vulkan/shader/particle.vert \
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libs/video/renderer/vulkan/shader/particle.geom \
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libs/video/renderer/vulkan/shader/particle.frag \
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libs/video/renderer/vulkan/shader/pushcolor.frag \
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libs/video/renderer/vulkan/shader/quakebsp.frag \
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libs/video/renderer/vulkan/shader/quakebsp.vert \
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libs/video/renderer/vulkan/shader/shadow.geom \
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libs/video/renderer/vulkan/shader/sprite_depth.vert \
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libs/video/renderer/vulkan/shader/sprite_depth.frag \
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libs/video/renderer/vulkan/shader/sprite_gbuf.vert \
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libs/video/renderer/vulkan/shader/sprite_gbuf.frag \
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libs/video/renderer/vulkan/shader/twod_depth.frag \
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libs/video/renderer/vulkan/shader/twod.frag \
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libs/video/renderer/vulkan/shader/twod.vert \
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libs/video/renderer/vulkan/shader/waterwarp.frag
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$(matrices_h) \
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$(entity_h) \
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$(slice_src) \
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$(glyphv_src) \
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$(glyphf_src) \
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$(linev_src) \
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$(linef_src) \
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$(partphysicsc_src) \
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$(partupdatec_src) \
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$(particlev_src) \
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$(particleg_src) \
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$(particlef_src) \
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$(sprite_gbufv_src) \
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$(sprite_gbuff_src) \
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$(sprite_depthv_src) \
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$(sprite_depthf_src) \
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$(twod_depthf_src) \
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$(twodv_src) \
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$(twodf_src) \
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$(quakebspv_src) \
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$(quakebspf_src) \
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$(bsp_depth_src) \
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$(bsp_gbufv_src) \
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$(bsp_gbufg_src) \
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$(bsp_gbuff_src) \
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$(bsp_shadow_src) \
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$(bsp_skyf_src) \
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$(bsp_turbf_src) \
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$(lightingf_src) \
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$(composef_src) \
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$(aliasv_src) \
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$(aliasf_src) \
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$(alias_depth_src) \
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$(alias_gbuf_src) \
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$(alias_shadow_src) \
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$(iqmv_src) \
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$(iqmf_src) \
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$(output_src) \
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$(passthrough_src) \
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$(fstriangle_src) \
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$(fstrianglest_src) \
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$(pushcolor_src) \
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$(waterwarp_src)
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@ -85,11 +85,11 @@ BUILT_SOURCES += \
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tools/qfcc/source/qc-parse.c: tools/qfcc/source/qc-parse.y
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$(AM_V_YACC)$(YACCCOMPILE) -Dapi.prefix={qc_yy} $< -o $@
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tools/qfcc/source/qc-lex.c: tools/qfcc/source/qc-lex.l tools/qfcc/source/qc-parse.h
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tools/qfcc/source/qc-lex.c: tools/qfcc/source/qc-lex.l
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$(AM_V_LEX)$(LEXCOMPILE) -Pqc_yy -o$@ $<
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tools/qfcc/source/qp-parse.c: tools/qfcc/source/qp-parse.y
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$(AM_V_YACC)$(YACCCOMPILE) -Dapi.prefix={qp_yy} $< -o $@
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tools/qfcc/source/qp-lex.c: tools/qfcc/source/qp-lex.l tools/qfcc/source/qp-parse.h
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tools/qfcc/source/qp-lex.c: tools/qfcc/source/qp-lex.l
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$(AM_V_LEX)$(LEXCOMPILE) -Pqp_yy -o$@ $<
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EXTRA_DIST += \
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