[build] Fix distcheck once again

Probably the hardest part of QF to maintain.
This commit is contained in:
Bill Currie 2022-12-02 17:10:04 +09:00
parent 17c3f12ba2
commit 99b568c208
5 changed files with 72 additions and 58 deletions

View file

@ -22,6 +22,7 @@ EXTRA_DIST += \
include/dga_check.h \
include/exp.h \
include/fbset.h \
include/gamedefs.h \
include/garbage.h \
include/getopt.h \
include/gib_buffer.h \
@ -90,6 +91,7 @@ EXTRA_DIST += \
include/client/locs.h \
include/client/particles.h \
include/client/sbar.h \
include/client/screen.h \
include/client/state.h \
include/client/temp_entities.h \
include/client/view.h \

View file

@ -169,6 +169,7 @@ include_qf_simd = \
include_qf_ui = \
include/QF/ui/inputline.h \
include/QF/ui/passage.h \
include/QF/ui/txtbuffer.h \
include/QF/ui/view.h \
include/QF/ui/vrect.h
@ -199,12 +200,14 @@ include_qf_vulkan = \
include/QF/Vulkan/qf_main.h \
include/QF/Vulkan/qf_matrices.h \
include/QF/Vulkan/qf_model.h \
include/QF/Vulkan/qf_output.h \
include/QF/Vulkan/qf_palette.h \
include/QF/Vulkan/qf_particles.h \
include/QF/Vulkan/qf_renderpass.h \
include/QF/Vulkan/qf_scene.h \
include/QF/Vulkan/qf_sprite.h \
include/QF/Vulkan/qf_texture.h \
include/QF/Vulkan/qf_translucent.h \
include/QF/Vulkan/qf_vid.h \
include/QF/Vulkan/scrap.h \
include/QF/Vulkan/shader.h \

View file

@ -12,11 +12,11 @@ XFAIL_TESTS += $(libs_ui_xfail_tests)
check_PROGRAMS += $(libs_ui_tests) $(libs_ui_xfail_tests)
libs_ui_test_test_flow_SOURCES=libs/ui/test/test-flow.c
libs_ui_test_test_flow_LDADD=libs/ui/libQFui.la
libs_ui_test_test_flow_LDADD=libs/ui/libQFui.la libs/ecs/libQFecs.la
libs_ui_test_test_flow_DEPENDENCIES=libs/ui/libQFui.la
libs_ui_test_test_flow_size_SOURCES=libs/ui/test/test-flow-size.c
libs_ui_test_test_flow_size_LDADD=libs/ui/libQFui.la
libs_ui_test_test_flow_size_LDADD=libs/ui/libQFui.la libs/ecs/libQFecs.la
libs_ui_test_test_flow_size_DEPENDENCIES=libs/ui/libQFui.la
libs_ui_test_test_passage_SOURCES=libs/ui/test/test-passage.c

View file

@ -343,6 +343,8 @@ composef_c = $(vkshaderpath)/compose.frag.spvc
oit_blend = $(vkshaderpath)/oit_blend.finc
oit_store = $(vkshaderpath)/oit_store.finc
oit_h = $(vkshaderpath)/oit.h
matrices_h = $(vkshaderpath)/matrices.h
entity_h = $(vkshaderpath)/entity.h
aliasv_src = $(vkshaderpath)/alias.vert
aliasv_c = $(vkshaderpath)/alias.vert.spvc
aliasf_src = $(vkshaderpath)/alias.frag
@ -370,47 +372,47 @@ pushcolor_c = $(vkshaderpath)/pushcolor.frag.spvc
waterwarp_src = $(vkshaderpath)/waterwarp.frag
waterwarp_c = $(vkshaderpath)/waterwarp.frag.spvc
$(slice_vert_c): $(slice_vert_src)
$(slice_vert_c): $(slice_vert_src) $(matrices_h)
$(glyphv_c): $(glyphv_src)
$(glyphv_c): $(glyphv_src) $(matrices_h)
$(glyphf_c): $(glyphf_src)
$(linev_c): $(linev_src)
$(linev_c): $(linev_src) $(matrices_h)
$(linef_c): $(linef_src)
$(partphysicsc_c): $(partphysicsc_src)
$(partupdatec_c): $(partupdatec_src)
$(particlev_c): $(particlev_src)
$(particlev_c): $(particlev_src) $(matrices_h)
$(particleg_c): $(particleg_src)
$(particlef_c): $(particlef_src) $(oit_store) $(oit_h)
$(sprite_gbufv_c): $(sprite_gbufv_src)
$(sprite_gbufv_c): $(sprite_gbufv_src) $(matrices_h)
$(sprite_gbuff_c): $(sprite_gbuff_src)
$(sprite_depthv_c): $(sprite_depthv_src)
$(sprite_depthv_c): $(sprite_depthv_src) $(matrices_h)
$(sprite_depthf_c): $(sprite_depthf_src)
$(twod_depthf_c): $(twod_depthf_src)
$(twodv_c): $(twodv_src)
$(twodv_c): $(twodv_src) $(matrices_h)
$(twodf_c): $(twodf_src)
$(quakebspv_c): $(quakebspv_src)
$(quakebspv_c): $(quakebspv_src) $(entity_h) $(matrices_h)
$(quakebspf_c): $(quakebspf_src)
$(bsp_depth_c): $(bsp_depth_src)
$(bsp_depth_c): $(bsp_depth_src) $(entity_h) $(matrices_h)
$(bsp_gbufv_c): $(bsp_gbufv_src)
$(bsp_gbufv_c): $(bsp_gbufv_src) $(entity_h) $(matrices_h)
$(bsp_gbufg_c): $(bsp_gbufg_src)
$(bsp_gbuff_c): $(bsp_gbuff_src)
$(bsp_shadow_c): $(bsp_shadow_src)
$(bsp_shadow_c): $(bsp_shadow_src) $(entity_h)
$(bsp_skyf_c): $(bsp_skyf_src) $(oit_store) $(oit_h)
@ -420,9 +422,9 @@ $(lightingf_c): $(lightingf_src)
$(composef_c): $(composef_src) $(oit_blend) $(oit_h)
$(aliasv_c): $(aliasv_src)
$(aliasv_c): $(aliasv_src) $(matrices_h)
$(alias_depth_c): $(alias_depth_src)
$(alias_depth_c): $(alias_depth_src) $(matrices_h)
$(aliasf_c): $(aliasf_src)
@ -430,11 +432,11 @@ $(alias_gbuf_c): $(alias_gbuf_src)
$(alias_shadow_c): $(alias_shadow_src)
$(iqmv_c): $(iqmv_src)
$(iqmv_c): $(iqmv_src) $(matrices_h)
$(iqmf_c): $(iqmf_src)
$(output_c): $(output_src)
$(output_c): $(output_src) $(matrices_h)
$(passthrough_c): $(passthrough_src)
@ -444,7 +446,7 @@ $(fstrianglest_c): $(fstrianglest_src)
$(pushcolor_c): $(pushcolor_src)
$(waterwarp_c): $(waterwarp_src)
$(waterwarp_c): $(waterwarp_src) $(matrices_h)
vkshader_c = \
$(slice_c) \
@ -520,6 +522,8 @@ BUILT_SOURCES += $(shader_gen)
# libs/video/renderer/vulkan/pushcolor.frag.spv
EXTRA_DIST += \
libs/video/renderer/vulkan/vkparse.plist \
libs/video/renderer/vulkan/vkparse.h \
$(rp_deferred_src) \
$(rp_forward_src) \
$(rp_output_src) \
@ -529,41 +533,46 @@ EXTRA_DIST += \
$(oit_blend) \
$(oit_store) \
$(oit_h) \
libs/video/renderer/vulkan/vkparse.plist \
libs/video/renderer/vulkan/vkparse.h \
libs/video/renderer/vulkan/shader/alias.frag \
libs/video/renderer/vulkan/shader/alias.vert \
libs/video/renderer/vulkan/shader/alias_depth.vert \
libs/video/renderer/vulkan/shader/alias_gbuf.frag \
libs/video/renderer/vulkan/shader/alias_shadow.vert \
libs/video/renderer/vulkan/shader/bsp_depth.vert \
libs/video/renderer/vulkan/shader/bsp_gbuf.frag \
libs/video/renderer/vulkan/shader/bsp_gbuf.geom \
libs/video/renderer/vulkan/shader/bsp_gbuf.vert \
libs/video/renderer/vulkan/shader/bsp_shadow.vert \
libs/video/renderer/vulkan/shader/bsp_sky.frag \
libs/video/renderer/vulkan/shader/bsp_turb.frag \
libs/video/renderer/vulkan/shader/compose.frag \
libs/video/renderer/vulkan/shader/iqm.frag \
libs/video/renderer/vulkan/shader/iqm.vert \
libs/video/renderer/vulkan/shader/lighting.frag \
libs/video/renderer/vulkan/shader/passthrough.vert \
libs/video/renderer/vulkan/shader/fstriangle.vert \
libs/video/renderer/vulkan/shader/fstrianglest.vert \
libs/video/renderer/vulkan/shader/partphysics.comp \
libs/video/renderer/vulkan/shader/partupdate.comp \
libs/video/renderer/vulkan/shader/particle.vert \
libs/video/renderer/vulkan/shader/particle.geom \
libs/video/renderer/vulkan/shader/particle.frag \
libs/video/renderer/vulkan/shader/pushcolor.frag \
libs/video/renderer/vulkan/shader/quakebsp.frag \
libs/video/renderer/vulkan/shader/quakebsp.vert \
libs/video/renderer/vulkan/shader/shadow.geom \
libs/video/renderer/vulkan/shader/sprite_depth.vert \
libs/video/renderer/vulkan/shader/sprite_depth.frag \
libs/video/renderer/vulkan/shader/sprite_gbuf.vert \
libs/video/renderer/vulkan/shader/sprite_gbuf.frag \
libs/video/renderer/vulkan/shader/twod_depth.frag \
libs/video/renderer/vulkan/shader/twod.frag \
libs/video/renderer/vulkan/shader/twod.vert \
libs/video/renderer/vulkan/shader/waterwarp.frag
$(matrices_h) \
$(entity_h) \
$(slice_src) \
$(glyphv_src) \
$(glyphf_src) \
$(linev_src) \
$(linef_src) \
$(partphysicsc_src) \
$(partupdatec_src) \
$(particlev_src) \
$(particleg_src) \
$(particlef_src) \
$(sprite_gbufv_src) \
$(sprite_gbuff_src) \
$(sprite_depthv_src) \
$(sprite_depthf_src) \
$(twod_depthf_src) \
$(twodv_src) \
$(twodf_src) \
$(quakebspv_src) \
$(quakebspf_src) \
$(bsp_depth_src) \
$(bsp_gbufv_src) \
$(bsp_gbufg_src) \
$(bsp_gbuff_src) \
$(bsp_shadow_src) \
$(bsp_skyf_src) \
$(bsp_turbf_src) \
$(lightingf_src) \
$(composef_src) \
$(aliasv_src) \
$(aliasf_src) \
$(alias_depth_src) \
$(alias_gbuf_src) \
$(alias_shadow_src) \
$(iqmv_src) \
$(iqmf_src) \
$(output_src) \
$(passthrough_src) \
$(fstriangle_src) \
$(fstrianglest_src) \
$(pushcolor_src) \
$(waterwarp_src)

View file

@ -85,11 +85,11 @@ BUILT_SOURCES += \
tools/qfcc/source/qc-parse.c: tools/qfcc/source/qc-parse.y
$(AM_V_YACC)$(YACCCOMPILE) -Dapi.prefix={qc_yy} $< -o $@
tools/qfcc/source/qc-lex.c: tools/qfcc/source/qc-lex.l tools/qfcc/source/qc-parse.h
tools/qfcc/source/qc-lex.c: tools/qfcc/source/qc-lex.l
$(AM_V_LEX)$(LEXCOMPILE) -Pqc_yy -o$@ $<
tools/qfcc/source/qp-parse.c: tools/qfcc/source/qp-parse.y
$(AM_V_YACC)$(YACCCOMPILE) -Dapi.prefix={qp_yy} $< -o $@
tools/qfcc/source/qp-lex.c: tools/qfcc/source/qp-lex.l tools/qfcc/source/qp-parse.h
tools/qfcc/source/qp-lex.c: tools/qfcc/source/qp-lex.l
$(AM_V_LEX)$(LEXCOMPILE) -Pqp_yy -o$@ $<
EXTRA_DIST += \