[vulkan] Clean up a couple of issues

found via using a new render setup. Just a stray commented bit of code
and lights affecting qskin alpha.
This commit is contained in:
Bill Currie 2024-02-02 07:31:52 +09:00
parent 3affd3582b
commit 9998a9b2c4
2 changed files with 2 additions and 2 deletions

View file

@ -1529,7 +1529,6 @@ steps = {
{ func = bsp_visit_world;
params = (lightmap); },
{ func = scene_draw_viewmodel; },
//{ func = lighting_update_lights; },
);
};
};

View file

@ -38,5 +38,6 @@ main (void)
light -= d * shadelight;
light = max (light, 0.0) / 255;
frag_color = FogBlend (light * c + e, fog);
c = vec4 (light * c.rgb, c.w);
frag_color = FogBlend (c + e, fog);
}