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https://git.code.sf.net/p/quake/quakeforge
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Clean up the leftovers of converting the controls menu.
The bindings menu is still inaccessible, though.
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15fc325136
commit
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1 changed files with 1 additions and 46 deletions
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@ -55,16 +55,8 @@
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Group *video_options;
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Group *audio_options;
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Group *feature_options;
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Group *control_options;
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CvarToggleView *grab_mouse_view;
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CvarToggleView *invert_mouse_view;
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CvarToggleView *autorun_view;
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CvarToggleView *freelook_view;
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CvarToggleView *lookspring_view;
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CvarToggleView *lookstrafe_view;
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CvarRangeView *mouse_amp_view;
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Group *feature_options;
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Group *player_options;
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InputLine *player_config_plname_il;
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@ -199,43 +191,6 @@ MENU_audio_options (PLItem *plist)
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* Control setting code
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************************/
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/*
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CB_control_options
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Callback for control options
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*/
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integer (string text, integer key)
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CB_control_options =
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{
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switch (text) {
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case "in_grab":
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[grab_mouse_view toggle];
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break;
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case "autorun":
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[autorun_view toggle];
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break;
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case "freelook":
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[freelook_view toggle];
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break;
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case "lookspring":
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[lookspring_view toggle];
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break;
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case "lookstrafe":
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[lookstrafe_view toggle];
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break;
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case "m_pitch":
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[invert_mouse_view toggle];
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break;
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case "mouseamp":
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if (key == QFK_RIGHT)
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[mouse_amp_view inc];
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else if (key == QFK_LEFT)
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[mouse_amp_view dec];
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break;
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}
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return 0;
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};
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/*
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DRAW_control_options
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