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[vulkan] Move viewport and scissor into qfv_renderpass_t
This makes much more sense as they are intimately tied to the frame buffer on which a render pass is working. Now, just the window width and height are stored in vulkan_ctx_t. As a side benefit, QFV_CreateSwapchain no long references viddef (now just palette and conview in vulkan_draw.c to go).
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parent
11e30583cf
commit
9892e571ce
11 changed files with 26 additions and 20 deletions
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@ -70,6 +70,8 @@ typedef struct qfv_renderpass_s {
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VkDeviceMemory attachmentMemory;
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qfv_framebufferset_t *framebuffers;
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VkViewport viewport;
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VkRect2D scissor;
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qfv_renderframeset_t frames;
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@ -85,8 +85,9 @@ typedef struct vulkan_ctx_s {
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struct qfv_tex_s *default_magenta;
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struct qfv_tex_s *default_magenta_array;
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VkViewport viewport;
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VkRect2D scissor;
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// size of window
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int window_width;
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int window_height;
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#define EXPORTED_VULKAN_FUNCTION(fname) PFN_##fname fname;
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#define GLOBAL_LEVEL_VULKAN_FUNCTION(fname) PFN_##fname fname;
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@ -62,7 +62,7 @@ QFV_CreateSwapchain (vulkan_ctx_t *ctx, VkSwapchainKHR old_swapchain)
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numImages = surfCaps.maxImageCount;
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}
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VkExtent2D imageSize = {viddef.width, viddef.height};
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VkExtent2D imageSize = {ctx->window_width, ctx->window_height};
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if (surfCaps.currentExtent.width == ~0u) {
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imageSize.width = bound (surfCaps.minImageExtent.width,
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imageSize.width,
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@ -206,8 +206,8 @@ alias_begin_subpass (QFV_AliasSubpass subpass, VkPipeline pipeline,
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};
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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actx->layout, 0, 1, sets, 0, 0);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
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//XXX glsl_Fog_GetColor (fog);
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//XXX fog[3] = glsl_Fog_GetDensity () / 64.0;
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@ -261,7 +261,7 @@ Vulkan_AliasDepthRange (qfv_renderframe_t *rFrame,
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aliasctx_t *actx = ctx->alias_context;
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aliasframe_t *aframe = &actx->frames.a[ctx->curFrame];
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VkViewport viewport = ctx->viewport;
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VkViewport viewport = rFrame->renderpass->viewport;
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viewport.minDepth = minDepth;
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viewport.maxDepth = maxDepth;
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@ -853,8 +853,8 @@ bsp_begin_subpass (QFV_BspSubpass subpass, VkPipeline pipeline,
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dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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pipeline);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
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VkDeviceSize offsets[] = { 0 };
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dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &bctx->vertex_buffer, offsets);
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@ -102,8 +102,8 @@ Vulkan_Compose_Draw (qfv_renderframe_t *rFrame)
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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cctx->layout, 0, 1, sets, 0, 0);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
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dfunc->vkCmdDraw (cmd, 3, 1, 0, 0);
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@ -840,8 +840,8 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
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dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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dctx->pipeline);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
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VkDeviceSize offsets[] = {dframe->vert_offset};
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dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &dctx->vert_buffer, offsets);
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dfunc->vkCmdBindIndexBuffer (cmd, dctx->ind_buffer, 0,
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@ -257,8 +257,8 @@ Vulkan_Lighting_Draw (qfv_renderframe_t *rFrame)
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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lctx->layout, 0, 3, sets, 0, 0);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
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dfunc->vkCmdDraw (cmd, 3, 1, 0, 0);
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@ -168,8 +168,8 @@ sprite_begin_subpass (QFV_SpriteSubpass subpass, VkPipeline pipeline,
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};
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dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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sctx->layout, 0, 1, sets, 0, 0);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
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dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
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dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
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//XXX glsl_Fog_GetColor (fog);
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//XXX fog[3] = glsl_Fog_GetDensity () / 64.0;
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@ -432,6 +432,11 @@ Vulkan_CreateRenderPass (vulkan_ctx_t *ctx)
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name));
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}
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int width = ctx->window_width;
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int height = ctx->window_height;
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rp->viewport = (VkViewport) { 0, 0, width, height, 0, 1 };
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rp->scissor = (VkRect2D) { {0, 0}, {width, height} };
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DARRAY_INIT (&rp->frames, 4);
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DARRAY_RESIZE (&rp->frames, ctx->frames.size);
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for (size_t i = 0; i < rp->frames.size; i++) {
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@ -194,10 +194,8 @@ x11_vulkan_create_surface (vulkan_ctx_t *ctx)
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.window = pres->window
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};
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int width = viddef.width;
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int height = viddef.height;
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ctx->viewport = (VkViewport) { 0, 0, width, height, 0, 1 };
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ctx->scissor = (VkRect2D) { {0, 0}, {width, height} };
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ctx->window_width = viddef.width;
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ctx->window_height = viddef.height;
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if (pres->vkCreateXlibSurfaceKHR (inst, &createInfo, 0, &surface)
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!= VK_SUCCESS) {
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