[vulkan] Use vertex queue objects for Draw

This makes working with quads, implied alpha quads, and lines much
cleaner (and gets rid of the bulk of the "eww" fixme), and will probably
make it easier to support multiple scraps and fonts, and potentially
more flexible ordering between pipelines.
This commit is contained in:
Bill Currie 2022-09-09 17:06:33 +09:00
parent a6611fc827
commit 936f6d91e4

View file

@ -83,16 +83,19 @@ typedef struct cachepic_s {
qpic_t *pic;
} cachepic_t;
typedef struct vertqueue_s {
drawvert_t *verts;
int count;
int size;
} vertqueue_t;
typedef struct drawframe_s {
size_t vert_offset;
size_t iavert_offset;
size_t line_offset;
drawvert_t *quad_verts;
drawvert_t *iaquad_verts;
drawvert_t *line_verts;
uint32_t num_quads;
uint32_t num_iaquads;
uint32_t num_lines;
vertqueue_t quad_verts;
vertqueue_t iaquad_verts;
vertqueue_t line_verts;
VkCommandBuffer cmd;
VkDescriptorSet descriptors;
VkDescriptorSet iadescriptors;
@ -190,11 +193,18 @@ create_quad_buffers (vulkan_ctx_t *ctx)
frame->vert_offset = ind * sizeof (drawvert_t);
frame->iavert_offset = iaind;
frame->line_offset = lind;
frame->quad_verts = vert_data + ind;
frame->iaquad_verts = frame->quad_verts + IAQUADS_OFFSET;
frame->line_verts = frame->quad_verts + LINES_OFFSET;
frame->num_quads = 0;
frame->num_lines = 0;
frame->quad_verts = (vertqueue_t) {
.verts = vert_data + ind,
.size = MAX_QUADS,
};
frame->iaquad_verts = (vertqueue_t) {
.verts = frame->quad_verts.verts + IAQUADS_OFFSET,
.size = MAX_QUADS,
};
frame->line_verts = (vertqueue_t) {
.verts = frame->quad_verts.verts + LINES_OFFSET,
.size = MAX_LINES,
};
}
// The indices will never change so pre-generate and stash them
@ -502,14 +512,14 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
static inline void
draw_pic (float x, float y, int w, int h, qpic_t *pic,
int srcx, int srcy, int srcw, int srch,
float *color, drawframe_t *frame)
float *color, vertqueue_t *queue)
{
if (frame->num_quads >= MAX_QUADS) {
if (queue->count >= queue->size) {
return;
}
drawvert_t *verts = frame->quad_verts + frame->num_quads * VERTS_PER_QUAD;
frame->num_quads++;
drawvert_t *verts = queue->verts + queue->count * VERTS_PER_QUAD;
queue->count++;
subpic_t *subpic = *(subpic_t **) pic->data;
srcx += subpic->rect->x;
@ -557,7 +567,8 @@ queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
cx = chr % 16;
cy = chr / 16;
draw_pic (x, y, 8, 8, dctx->conchars, cx * 8, cy * 8, 8, 8, color, frame);
draw_pic (x, y, 8, 8, dctx->conchars, cx * 8, cy * 8, 8, 8, color,
&frame->quad_verts);
}
void
@ -656,7 +667,7 @@ draw_crosshair_pic (int ch, int x, int y, vulkan_ctx_t *ctx)
draw_pic (x - CROSSHAIR_WIDTH + 1, y - CROSSHAIR_HEIGHT + 1,
CROSSHAIR_WIDTH * 2, CROSSHAIR_HEIGHT * 2, dctx->crosshair,
p[0], p[1], p[2], p[3], crosshair_color, frame);
p[0], p[1], p[2], p[3], crosshair_color, &frame->quad_verts);
}
static void (*crosshair_func[]) (int ch, int x, int y, vulkan_ctx_t *ctx) = {
@ -701,7 +712,7 @@ Vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha,
int cx, cy, n;
#define draw(px, py, pp) \
draw_pic (px, py, pp->width, pp->height, pp, \
0, 0, pp->width, pp->height, color, frame);
0, 0, pp->width, pp->height, color, &frame->quad_verts);
color[3] = alpha;
// draw left side
@ -758,7 +769,7 @@ Vulkan_Draw_Pic (int x, int y, qpic_t *pic, vulkan_ctx_t *ctx)
static quat_t color = { 1, 1, 1, 1};
draw_pic (x, y, pic->width, pic->height, pic,
0, 0, pic->width, pic->height, color, frame);
0, 0, pic->width, pic->height, color, &frame->quad_verts);
}
void
@ -769,7 +780,7 @@ Vulkan_Draw_Picf (float x, float y, qpic_t *pic, vulkan_ctx_t *ctx)
static quat_t color = { 1, 1, 1, 1};
draw_pic (x, y, pic->width, pic->height, pic,
0, 0, pic->width, pic->height, color, frame);
0, 0, pic->width, pic->height, color, &frame->quad_verts);
}
void
@ -782,7 +793,7 @@ Vulkan_Draw_SubPic (int x, int y, qpic_t *pic,
static quat_t color = { 1, 1, 1, 1};
draw_pic (x, y, width, height, pic, srcx, srcy, width, height,
color, frame);
color, &frame->quad_verts);
}
void
@ -799,7 +810,7 @@ Vulkan_Draw_ConsoleBackground (int lines, byte alpha, vulkan_ctx_t *ctx)
int ofs = max (0, cpic->height - lines);
lines = min (lines, cpic->height);
draw_pic (0, 0, vid.conview->xlen, lines, cpic,
0, ofs, cpic->width, lines, color, frame);
0, ofs, cpic->width, lines, color, &frame->quad_verts);
}
void
@ -817,7 +828,8 @@ Vulkan_Draw_Fill (int x, int y, int w, int h, int c, vulkan_ctx_t *ctx)
VectorScale (vid.palette + c * 3, 1.0f/255.0f, color);
color[3] = 1;
draw_pic (x, y, w, h, dctx->white_pic, 0, 0, 1, 1, color, frame);
draw_pic (x, y, w, h, dctx->white_pic, 0, 0, 1, 1, color,
&frame->quad_verts);
}
void
@ -825,14 +837,15 @@ Vulkan_Draw_Line (int x0, int y0, int x1, int y1, int c, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
vertqueue_t *queue = &frame->line_verts;
if (frame->num_quads >= MAX_QUADS) {
if (queue->count >= queue->size) {
return;
}
quat_t color = { VectorExpand (vid.palette + c * 3), 255 };
QuatScale (color, 1/255.0, color);
drawvert_t *verts = frame->line_verts + frame->num_lines * VERTS_PER_LINE;
drawvert_t *verts = queue->verts + queue->count * VERTS_PER_LINE;
verts[0] = (drawvert_t) {
.xy = { x0, y0 },
@ -843,7 +856,7 @@ Vulkan_Draw_Line (int x0, int y0, int x1, int y1, int c, vulkan_ctx_t *ctx)
.color = { QuatExpand (color) },
};
frame->num_lines++;
queue->count++;
}
static inline void
@ -853,7 +866,7 @@ draw_blendscreen (quat_t color, vulkan_ctx_t *ctx)
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
draw_pic (0, 0, vid.conview->xlen, vid.conview->ylen, dctx->white_pic,
0, 0, 1, 1, color, frame);
0, 0, 1, 1, color, &frame->quad_verts);
}
void
@ -895,7 +908,8 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
if (!dframe->num_quads && !dframe->num_iaquads && !dframe->num_lines) {
if (!dframe->quad_verts.count && !dframe->iaquad_verts.count
&& !dframe->line_verts.count) {
return;
}
@ -906,13 +920,13 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
VkMappedMemoryRange ranges[] = {
{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
dctx->vert_memory, dframe->vert_offset,
dframe->num_quads * VERTS_PER_QUAD * sizeof (drawvert_t) },
dframe->quad_verts.count * VERTS_PER_QUAD * sizeof (drawvert_t) },
{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
dctx->vert_memory, dframe->iavert_offset,
dframe->num_iaquads * VERTS_PER_QUAD * sizeof (drawvert_t) },
dframe->iaquad_verts.count * VERTS_PER_QUAD * sizeof (drawvert_t) },
{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
dctx->vert_memory, dframe->line_offset,
dframe->num_lines * VERTS_PER_LINE * sizeof (drawvert_t) },
dframe->line_verts.count * VERTS_PER_LINE * sizeof (drawvert_t) },
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 2, ranges);
@ -936,7 +950,7 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &dctx->vert_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, dctx->ind_buffer, 0,
VK_INDEX_TYPE_UINT32);
if (dframe->num_quads) {
if (dframe->quad_verts.count) {
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dframe->descriptors,
@ -949,10 +963,10 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
dctx->quad_pipeline);
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
dfunc->vkCmdDrawIndexed (cmd, dframe->num_quads * INDS_PER_QUAD,
dfunc->vkCmdDrawIndexed (cmd, dframe->quad_verts.count * INDS_PER_QUAD,
1, 0, QUADS_OFFSET, 0);
}
if (dframe->num_iaquads) {
if (dframe->iaquad_verts.count) {
VkDescriptorImageInfo iaimageInfo = {
dctx->sampler,
Vulkan_TexImageView (dctx->font_tex),
@ -978,11 +992,11 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
dctx->iaquad_pipeline);
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
dfunc->vkCmdDrawIndexed (cmd, dframe->num_iaquads * INDS_PER_QUAD,
dfunc->vkCmdDrawIndexed (cmd, dframe->iaquad_verts.count*INDS_PER_QUAD,
1, 0, IAQUADS_OFFSET, 0);
}
if (dframe->num_lines) {
if (dframe->line_verts.count) {
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dframe->descriptors,
@ -993,16 +1007,16 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
dctx->line_pipeline);
dfunc->vkCmdDraw (cmd, dframe->num_lines * VERTS_PER_LINE,
dfunc->vkCmdDraw (cmd, dframe->line_verts.count * VERTS_PER_LINE,
1, LINES_OFFSET, 0);
}
QFV_duCmdEndLabel (device, cmd);
dfunc->vkEndCommandBuffer (cmd);
dframe->num_quads = 0;
dframe->num_iaquads = 0;
dframe->num_lines = 0;
dframe->quad_verts.count = 0;
dframe->iaquad_verts.count = 0;
dframe->line_verts.count = 0;
}
void
@ -1058,7 +1072,7 @@ vulkan_render_glyph (rglyph_t *glyph, int x, int y, void *_rgctx)
int gw = glyph->rect->width;
int gh = glyph->rect->height;
draw_pic (x, y, gw, gh, &rgctx->pic, 0, 0, gw, gh, rgctx->color,
rgctx->dframe);
&rgctx->dframe->iaquad_verts);
}
void
@ -1068,13 +1082,9 @@ Vulkan_Draw_FontString (int x, int y, const char *str, vulkan_ctx_t *ctx)
if (!dctx->font) {
return;
}
//FIXME ewwwwwww
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
uint32_t num_quads = dframe->num_quads;
drawvert_t *quad_verts = dframe->quad_verts;
dframe->num_quads = dframe->num_iaquads;
dframe->quad_verts = dframe->iaquad_verts;
//FIXME ewwwwwww
subpic_t glyph_subpic = {
.width = dctx->font->scrap.width,
.height = dctx->font->scrap.height,
@ -1099,9 +1109,4 @@ Vulkan_Draw_FontString (int x, int y, const char *str, vulkan_ctx_t *ctx)
rshaper_t *shaper = RText_NewShaper (dctx->font);
RText_RenderText (shaper, &text, x, y, vulkan_render_glyph, &rgctx);
RText_DeleteShaper (shaper);
dframe->num_iaquads = dframe->num_quads;
dframe->iaquad_verts = dframe->quad_verts;
dframe->num_quads = num_quads;
dframe->quad_verts = quad_verts;
}