move the default GameCode definitions from qw:* and nq:* to QuakeWorld and

Quake as that seems to be a more logical place for them.
This commit is contained in:
Bill Currie 2003-01-13 17:32:00 +00:00
parent c9204e3237
commit 9323f359db

View file

@ -135,21 +135,21 @@ static const char *qfs_default_dirconf =
"{" "{"
" Quake = {" " Quake = {"
" Path = \"id1\";" " Path = \"id1\";"
" GameCode = \"progs.dat\";"
" };" " };"
" QuakeWorld = {" " QuakeWorld = {"
" Inherit = (Quake);" " Inherit = (Quake);"
" Path = \"qw\";" " Path = \"qw\";"
" SkinPath = \"qw/skins\";" " SkinPath = \"qw/skins\";"
" GameCode = \"qwprogs.dat\";"
" };" " };"
" \"qw:*\" = {" " \"qw:*\" = {"
" Inherit = (QuakeWorld);" " Inherit = (QuakeWorld);"
" Path = \"$gamedir\";" " Path = \"$gamedir\";"
" GameCode = \"qwprogs.dat\";"
" };" " };"
" \"nq:*\" = {" " \"nq:*\" = {"
" Inherit = (Quake);" " Inherit = (Quake);"
" Path = \"$gamedir\";" " Path = \"$gamedir\";"
" GameCode = \"progs.dat\";"
" };" " };"
"}"; "}";