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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
Some basic stuff for input events. Not yet used.
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2 changed files with 105 additions and 1 deletions
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@ -35,6 +35,50 @@
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#include "QF/qtypes.h"
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#include "QF/qtypes.h"
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#include "QF/joystick.h" // needed for JOY_MAX_AXES
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#include "QF/joystick.h" // needed for JOY_MAX_AXES
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typedef struct ie_event_s {
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union {
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void *p;
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int i;
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} data;
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void (*handler) (struct ie_event_s *key, float value);
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} ie_event_t;
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typedef struct ie_threshold_data_s {
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float threshold;
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float time;
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struct ie_timevaluepair_s *history;
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int history_count;
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ie_event_t *nextevent;
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void (*handler) (struct ie_event_s *key, float value);
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} ie_threshold_data_t;
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typedef struct ie_timevaluepair_s {
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float time;
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float value;
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} ie_timevaluepair_t;
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typedef struct ie_translation_table_s {
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int maxevents;
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ie_event_t *events;
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} ie_translation_table_t;
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typedef struct ie_translation_index_s {
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// FIXME: I don't like this organization
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struct ie_translation_index_s *next;
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ie_translation_table_t *table;
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} ie_translation_index_t;
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typedef struct ie_translation_data_s {
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int offset;
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ie_translation_index_t *index;
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} ie_translation_data_t;
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void IE_Threshold_Event (ie_event_t *event, float value);
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void IE_Translation_Event (ie_event_t *event, float value);
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/*
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typedef struct {
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typedef struct {
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float x, y;
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float x, y;
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unsigned int buttons;
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unsigned int buttons;
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@ -67,13 +111,15 @@ typedef struct {
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IE_joystick_event_t joystick;
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IE_joystick_event_t joystick;
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} e;
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} e;
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} IE_event_t;
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} IE_event_t;
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*/
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void IE_Init (void);
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void IE_Init (void);
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void IE_Init_Cvars (void);
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void IE_Init_Cvars (void);
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void IE_Shutdown (void);
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void IE_Shutdown (void);
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/*
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int IE_Send_Event (const IE_event_t *event);
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int IE_Send_Event (const IE_event_t *event);
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int IE_Add_Handler (int (*event_handler)(const IE_event_t*));
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int IE_Add_Handler (int (*event_handler)(const IE_event_t*));
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void IE_Remove_Handler (int handle);
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void IE_Remove_Handler (int handle);
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void IE_Set_Focus (int handle);
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void IE_Set_Focus (int handle);
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*/
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#endif//__QF_in_event_h
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#endif//__QF_in_event_h
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@ -42,17 +42,73 @@
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# include <strings.h>
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# include <strings.h>
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#endif
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#endif
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#include "QF/sys.h"
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#include "QF/in_event.h"
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#include "QF/in_event.h"
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float ie_time;
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void
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IE_Threshold_Event (ie_event_t *event, float value)
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{
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int i, total;
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ie_threshold_data_t *data = event->data.p;
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// add new value to the history
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while (data->history_count
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&& data->history[data->history_count - 1].time
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< ie_time - data->time)
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data->history_count--;
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data->history_count++;
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data->history = realloc (data->history, data->history_count);
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if (!data->history)
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Sys_Error ("IE_Event: memory allocation failure!");
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data->history[data->history_count - 1].time = ie_time;
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data->history[data->history_count - 1].value = value;
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// total up the values in the history
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for (i = 0, total = 0; i < data->history_count; i++)
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total += data->history[i].value;
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// call the handler
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if (total >= data->threshold)
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data->handler (data->nextevent, total);
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}
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void
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IE_Translation_Event (ie_event_t *event, float value)
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{
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ie_translation_data_t *data = event->data.p;
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ie_translation_index_t *index = data->index;
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ie_event_t *nextevent = 0;
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while (!nextevent) {
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if (!index)
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break;
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if (index->table->maxevents > data->offset)
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nextevent = &index->table->events[data->offset];
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index = index->next;
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}
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if (!nextevent) // no handler for it
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return;
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nextevent->handler (nextevent, value);
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}
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/*
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static int (**event_handler_list)(const IE_event_t*);
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static int (**event_handler_list)(const IE_event_t*);
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static int eh_list_size;
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static int eh_list_size;
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static int focus;
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static int focus;
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*/
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void
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void
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IE_Init (void)
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IE_Init (void)
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{
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{
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/*
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eh_list_size = 8; // start with 8 slots. will grow dynamicly if needed
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eh_list_size = 8; // start with 8 slots. will grow dynamicly if needed
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event_handler_list = calloc (eh_list_size, sizeof (event_handler_list[0]));
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event_handler_list = calloc (eh_list_size, sizeof (event_handler_list[0]));
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*/
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}
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}
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void
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void
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@ -65,6 +121,7 @@ IE_Shutdown (void)
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{
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{
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}
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}
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/*
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int
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int
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IE_Send_Event (const IE_event_t *event)
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IE_Send_Event (const IE_event_t *event)
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{
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{
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IE_Send_Event (&event);
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IE_Send_Event (&event);
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}
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}
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}
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}
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*/
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