[sound] Move sfx_t definition into snd_internal.h

I always wanted it there, there were dependency issues at the time. I
guess they got cleaned up for the most part since then (other than
cd_file, but it's on my hit-list).
This commit is contained in:
Bill Currie 2022-06-03 11:54:53 +09:00
parent 45b3ef79c8
commit 9166b08b06
2 changed files with 26 additions and 24 deletions

View file

@ -42,30 +42,6 @@ struct transform_s;
*/
///@{
typedef struct sfx_s sfx_t;
struct sfx_s
{
struct snd_s *snd; //!< ownding snd_t instance
const char *name;
sfx_t *owner;
unsigned int length;
unsigned int loopstart;
union {
struct sfxstream_s *stream;
struct sfxblock_s *block;
} data;
struct sfxbuffer_s *(*touch) (sfx_t *sfx);
struct sfxbuffer_s *(*retain) (sfx_t *sfx);
void (*release) (sfx_t *sfx);
struct sfxbuffer_s *(*getbuffer) (sfx_t *sfx);
struct wavinfo_s *(*wavinfo) (sfx_t *sfx);
sfx_t *(*open) (sfx_t *sfx);
void (*close) (sfx_t *sfx);
};
///@}
/** \defgroup sound_init Initialization functions

View file

@ -52,6 +52,32 @@ typedef struct channel_s channel_t;
typedef struct sfxbuffer_s sfxbuffer_t;
typedef struct sfxblock_s sfxblock_t;
typedef struct sfxstream_s sfxstream_t;
struct sfx_s
{
struct snd_s *snd; //!< ownding snd_t instance
const char *name;
sfx_t *owner;
unsigned int length;
unsigned int loopstart;
union {
struct sfxstream_s *stream;
struct sfxblock_s *block;
} data;
struct sfxbuffer_s *(*touch) (sfx_t *sfx);
struct sfxbuffer_s *(*retain) (sfx_t *sfx);
void (*release) (sfx_t *sfx);
struct sfxbuffer_s *(*getbuffer) (sfx_t *sfx);
struct wavinfo_s *(*wavinfo) (sfx_t *sfx);
sfx_t *(*open) (sfx_t *sfx);
void (*close) (sfx_t *sfx);
};
/** paint samples into the mix buffer
\param offset offset into the mix buffer at which to start mixing
the channel