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Add support for int and quaternion values in saved games.
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1 changed files with 6 additions and 0 deletions
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@ -99,9 +99,15 @@ PR_UglyValueString (progs_t *pr, etype_t type, pr_type_t *val)
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case ev_float:
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dsprintf (line, "%f", val->float_var);
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break;
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case ev_integer:
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dsprintf (line, "%d", val->integer_var);
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break;
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case ev_vector:
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dsprintf (line, "%f %f %f", VectorExpand (val->vector_var));
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break;
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case ev_quat:
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dsprintf (line, "%f %f %f %f", QuatExpand (val->quat_var));
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break;
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default:
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dsprintf (line, "bad type %i", type);
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break;
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