diff noise reduction

This commit is contained in:
Bill Currie 2001-05-14 06:48:59 +00:00
parent a2ac0b5c0e
commit 9064530d1d
2 changed files with 40 additions and 36 deletions

View file

@ -1,4 +1,3 @@
/*
gl_view.c
@ -37,6 +36,8 @@
# include <strings.h>
#endif
#include <stdio.h>
#include "QF/compat.h"
#include "client.h"
@ -52,16 +53,13 @@ extern qboolean V_CheckGamma (void);
extern void V_CalcIntermissionRefdef (void);
extern void V_CalcRefdef (void);
extern cvar_t *crosshair;
extern cvar_t *gl_cshiftpercent;
extern cvar_t *cl_cshift_powerup;
extern cvar_t *scr_ofsx;
extern cvar_t *scr_ofsy;
extern cvar_t *scr_ofsz;
byte ramps[3][256];
float v_blend[4]; // rgba 0.0 - 1.0
float v_blend[4];
/*

View file

@ -155,6 +155,12 @@ V_CalcPowerupCshift (void)
}
/*
V_UpdatePalette
In software, this function (duh) updates the palette. In GL, all it does is
set up some values for shifting the screen color in a particular direction.
*/
void
V_UpdatePalette (void)
{