[glsl] Remove stray return statement

I have no idea why that was in that patch and certainly does not seem to
be correct.
This commit is contained in:
Bill Currie 2021-01-07 22:47:58 +09:00
parent d4277ef130
commit 90428db3d5

View file

@ -360,7 +360,7 @@ static void
update_lightmap (msurface_t *surf)
{
int maps;
return;
for (maps = 0; maps < MAXLIGHTMAPS && surf->styles[maps] != 255; maps++)
if (d_lightstylevalue[surf->styles[maps]] != surf->cached_light[maps])
goto dynamic;