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add $frame_reset grab command to reset the frame macro counter and sneak the command in before each file in the single-cpp script. This fixes the bogus animations in nq (and anything else, for that matter)
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2 changed files with 5 additions and 0 deletions
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@ -439,6 +439,10 @@ do_grab (char *token)
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;
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if (!strcmp (token, "frame"))
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return -grab_frame;
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if (!strcmp (token, "frame_reset")) {
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clear_frame_macros ();
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return -grab_other;
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}
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if (Hash_Find (grab_tab, token))
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return -grab_other;
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frame = Hash_Find (frame_tab, token);
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@ -811,6 +811,7 @@ progs_src_compile (void)
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printf ("%s:%d: compiling %s\n", script->file, script->line, qc_filename->str);
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if (single) {
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fprintf (single, "$frame_reset\n");
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fprintf (single, "# %d \"%s\"\n", script->line, script->file);
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fprintf (single, "#include \"%s\"\n", qc_filename->str);
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} else {
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