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Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where.
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1 changed files with 5 additions and 11 deletions
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@ -81,12 +81,6 @@ msurface_t **sky_chain_tail;
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(chain) = (surf); \
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} while (0)
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#if 1
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# define CHAIN_SURF CHAIN_SURF_F2B
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#else
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# define CHAIN_SURF CHAIN_SURF_B2F
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#endif
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extern int lightmap_textures;
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extern qboolean lightmap_modified[MAX_LIGHTMAPS];
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extern glpoly_t *lightmap_polys[MAX_LIGHTMAPS];
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@ -368,7 +362,7 @@ R_DrawBrushModel (entity_t *e)
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}
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} else if (psurf->flags & SURF_DRAWSKY) {
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// QSG FIXME: add modelalpha support for sky brushes
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CHAIN_SURF (psurf, sky_chain);
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CHAIN_SURF_F2B (psurf, sky_chain);
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return;
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} else {
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texture_t *tex;
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@ -453,21 +447,21 @@ R_RecursiveWorldNode (mnode_t *node)
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continue; // wrong side
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if (surf->flags & SURF_DRAWTURB) {
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CHAIN_SURF_B2F (surf, waterchain);
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CHAIN_SURF_B2F (surf, waterchain);
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} else if (surf->flags & SURF_DRAWSKY) {
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CHAIN_SURF (surf, sky_chain);
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CHAIN_SURF_F2B (surf, sky_chain);
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} else {
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texture_t *tex;
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if (!surf->texinfo->texture->anim_total)
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tex = surf->texinfo->texture;
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else
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else
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tex = R_TextureAnimation (surf);
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if (tex->gl_fb_texturenum > 0) {
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surf->polys->fb_chain = fullbright_polys[tex->gl_fb_texturenum];
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fullbright_polys[tex->gl_fb_texturenum] = surf->polys;
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}
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CHAIN_SURF (surf, tex->texturechain);
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CHAIN_SURF_F2B (surf, tex->texturechain);
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}
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}
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}
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