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[gamecode] Move pr_void_t to pr_comp.h
I think I had decided to put it there but forgot before committing the size change, but I wound up needing it for qfcc.
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2 changed files with 2 additions and 2 deletions
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@ -534,6 +534,8 @@ typedef union pr_type_u {
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pr_uint_t uint_var;
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} pr_type_t;
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typedef pr_type_t pr_void_t; // so size of void is 1
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typedef struct pr_va_list_s {
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pr_int_t count;
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pr_ptr_t list; // pr_type_t
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@ -33,8 +33,6 @@
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#include "QF/progs.h"
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typedef pr_type_t pr_void_t; // so size of void is 1
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#define EV_TYPE(type) (sizeof (pr_##type##_t) / sizeof (pr_int_t)),
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VISIBLE const pr_ushort_t pr_type_size[ev_type_count] = {
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#include "QF/progs/pr_type_names.h"
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