From 8c6cc34f836f59444f8cb14fbb4796d935463449 Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Fri, 27 Feb 2004 21:36:41 +0000 Subject: [PATCH] Fix overzealous optimization which did interesting things to lightmapping when not using multitexture. --- libs/video/renderer/gl/gl_lightmap.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/video/renderer/gl/gl_lightmap.c b/libs/video/renderer/gl/gl_lightmap.c index 99f81180f..0dd9a2581 100644 --- a/libs/video/renderer/gl/gl_lightmap.c +++ b/libs/video/renderer/gl/gl_lightmap.c @@ -657,8 +657,8 @@ R_CalcAndBlendLightmaps (void) p = lightmap_polys[i]; if (!p) continue; + qfglBindTexture (GL_TEXTURE_2D, lightmap_textures + i); if (lightmap_modified[i]) { - qfglBindTexture (GL_TEXTURE_2D, lightmap_textures + i); GL_UploadLightmap (i); lightmap_modified[i] = false; }